Hi!
Thats a good point, As the regular rules a indirect barrage it "could" land on target. It should be the same for holofields.
Peter
----- Original Message -----
From: "antichrist666it" <seimejote_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Friday, March 22, 2002 7:32 PM
Subject: [NetEpic ML] Re: Holofields vs Barrage
> When you say it always scatter you mean it scatters anyway or may
> remain in place if I roll "hit" on the scatter dice?
>
> --- In netepic_at_y..., "Peter Ramos" <primarch_at_c...> wrote:
> > Hi!
> >
> > You're right about not being there. Major omission. Actually his
> should have been in 4.0 too. I think it was not translated from 3.0
> to 4.0. But this rule is pretty old (I think at least 2 years).
> >
> > I understand what you say about barrages, thats why they ignore
> holofields (and still do), but the artillery unit must be able to see
> the unit to get a direct shot in. That is impossible with a
> holofield, thats why they should always scatter. In other words
> target acquisition is hard for both direct fire and barrages since a
> precise coordinate cannot be given due to the holofield. Unlike
> direct fire however once it falls in the general area of the titan it
> hits the titan since the holofield doesn't protect versus area affect.
> >
> > Peter
>
>
>
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>
Received on Sat Mar 23 2002 - 00:29:50 UTC