Hmmm..
Heavy weapon termies? Thats a thought! Sounds awfully expencive though :-)
Eivind
-----Original Message-----
From: Peter Ramos [mailto:primarch_at_...]
Sent: 24. mars 2002 17:52
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] Guess? Questions.... ^^
Hi!
I wouldn't augment the range, since storm bolters are short-ranged close in
fighting weapons, but I think teleportion is a must, otherwise they have
little tactical use. That does not preclude however making variants where
terminators have cyclones and chain cannons for longer range attack.
Peter
----- Original Message -----
From: "Eivind Borgeteien" <eivind.borgeteien_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Sunday, March 24, 2002 11:05 AM
Subject: RE: [NetEpic ML] Guess? Questions.... ^^
> I could not agree more!
>
> The termies, as they are per now, are almost useless. They are equiped and
> trained for short range fighting, but transported in slow vehiches
designed
> for long range shooting. Besides that, I think they are far too
voulnerable.
> They should have had a 4+* save, as most other dreadnoughts have. Or 50 cm
> range, one of the two.
>
> I know I have been arguing this many times before, but I will use any
> opportunity to say it again :-)
>
> A company of teleported termies might however be just as good!
>
> Eivind
>
> -----Original Message-----
> From: Peter Ramos [mailto:primarch_at_...]
> Sent: 24. mars 2002 14:56
> To: netepic_at_yahoogroups.com
> Subject: Re: [NetEpic ML] Guess? Questions.... ^^
>
>
> Hi!
>
> I was tinkering with using a combination of your rules and the drop pod
> rules. Basically trade you land raiders for the teleport ability. It makes
> them very useful and resilient. Well worth those 1000 points.
>
> Lets face it we have changed terminators a bit from their original
> encarnation to make them "worth" it. I really think teleporting is that
> option that make them a competitve unit (why take termies if veterans are
> more and cheaper?).
>
> Peter
>
> ----- Original Message -----
> From: "Eivind Borgeteien" <eivind.borgeteien_at_...>
> To: <netepic_at_yahoogroups.com>
> Sent: Sunday, March 24, 2002 9:26 AM
> Subject: RE: [NetEpic ML] Guess? Questions.... ^^
>
>
> > WOW!!
> >
> > Are you using a whole company of teleporting termies???
> >
> > My original rules was for a detachment only and brought about some noise
> in
> > my gaming group. (We are known to be a bit noisy though :-))
> >
> > I think my group will stick to the rules of one detachment as a special
> > card, but with this clarification, they are now much more usable, and
> > actually worth their cost.
> >
> > Eivind
> >
> > -----Original Message-----
> > From: Peter Ramos [mailto:primarch_at_...]
> > Sent: 24. mars 2002 13:56
> > To: netepic_at_yahoogroups.com
> > Subject: Re: [NetEpic ML] Guess? Questions.... ^^
> >
> >
> > Hi!
> >
> > You are correct.
> >
> > There was some trepidation with teleporting termies, but after having
> tested
> > them personally on a number of ocassions I don't see a disbalance with
> them.
> > Remember you give up your land raiders to teleport them and 1000 points
is
> a
> > LOT. I think too that this makes them really worth it. I always thought
> > their lack of teleporting was strange, especially when all the fluff
> places
> > this ability in high regard.
> >
> > Peter
> >
> > ----- Original Message -----
> > From: "antichrist666it" <seimejote_at_...>
> > To: <netepic_at_yahoogroups.com>
> > Sent: Sunday, March 24, 2002 6:12 AM
> > Subject: Re: [NetEpic ML] Guess? Questions.... ^^
> >
> >
> > > So, to close the question... is this sequence correct (I'm speaking
> > > of simple teleported terminators)?
> > >
> > > 1 - Teleport and scatter
> > > 2 - Assign any order
> > > 3 - Activate unit as per orders assigned
> > >
> > > If it's true, finally Tele-Termies will be worth their points...
> > > (300/350 for 4 stands O_o) And even their Special card collocation is
> > > now understandable...
> > >
> > > --- In netepic_at_y..., "Peter Ramos" <primarch_at_c...> wrote:
> > > > Hi!
> > > >
> > > > After they land and have scattered.
> > > >
> > > > Peter
> > > >
> > > > ----- Original Message -----
> > > > From: <eivind.borgeteien_at_c...>
> > > > To: <netepic_at_y...>
> > > > Sent: Friday, March 22, 2002 3:06 AM
> > > > Subject: RE: Re: [NetEpic ML] Guess? Questions.... ^^
> > > >
> > > >
> > > > > Another question though,when are the orders placed? Are they
> > > placed before or after the teleport and scatterprocess or are they
> > > placed when you know where the knights have landed?
> > > > >
> > > > > Eivind
> > > > > >
> > > > > > Fra: "Eivind Borgeteien" <eivind.borgeteien_at_c...>
> > > > > > Dato: 2002/03/21 Thu PM 04:44:24 CET
> > > > > > Til: <netepic_at_y...>
> > > > > > Emne: RE: Re: [NetEpic ML] Guess? Questions.... ^^
> > > > > >
> > > > > > Well, thats another one for the revision.
> > > > > >
> > > > > > Thanks!
> > > > > >
> > > > > > Eivind
> > > > > >
> > > > > > -----Original Message-----
> > > > > > From: Peter Ramos [mailto:primarch_at_c...]
> > > > > > Sent: 21. mars 2002 16:21
> > > > > > To: netepic_at_y...
> > > > > > Subject: Re: Re: [NetEpic ML] Guess? Questions.... ^^
> > > > > >
> > > > > >
> > > > > > Hi!
> > > > > >
> > > > > > <grin> No, GW didn't clear it up, but then thats no surprise.
> > > Grey knights
> > > > > > are expensive, 400 for 4 stands. As far as I can remember I've
> > > always let
> > > > > > them have any orders. It does make them useful, but no overly
> > > so. Regarding
> > > > > > not using first fire, I don't agree. I have read plenty of
> > > fluff where they
> > > > > > materialize and shoot to pieces whatever is there...sounds like
> > > first fire
> > > > > > to me. Any limitation of what orders they take makes them
> > > worthless, they
> > > > > > are barely useful as is, since they only are fielded against
> > > chaos. From a
> > > > > > game balance point of view I'd leave them with the orders
> > > options, after all
> > > > > > don't even have psychic abilities, just a psychic save. Not
> > > much of a grey
> > > > > > knight.....
> > > > > >
> > > > > > Peter
> > > > > >
> > > > > > ----- Original Message -----
> > > > > > From: "Eivind Borgeteien" <eivind.borgeteien_at_c...>
> > > > > > To: <netepic_at_y...>
> > > > > > Sent: Thursday, March 21, 2002 11:06 AM
> > > > > > Subject: RE: Re: [NetEpic ML] Guess? Questions.... ^^
> > > > > >
> > > > > >
> > > > > > > Hmm..
> > > > > > >
> > > > > > > I had to double-check myself, and it really does not say! An
> > > other really
> > > > > > > idotic thing is that it says in the text thattr Gray Knights
> > > only can be
> > > > > > > fielded against Chaos, but on the illustrative picture, they
> > > are battling
> > > > > > a
> > > > > > > genestealercult magus! Talk about consistency!!!
> > > > > > >
> > > > > > > I know my group has used them the way that they cant move or
> > > fire the turn
> > > > > > > they are teleported, but that makes them really har to use. I
> > > have yet to
> > > > > > > see them doany actual damage.
> > > > > > >
> > > > > > > I guess that allowing them to fire in advance fire segment
> > > would make them
> > > > > > > more usefull. Their movement should anyway be used up by
> > > teleporting in.
> > > > > > >
> > > > > > > A real tricky one. Guess we have to wait for the primarch to
> > > arise from
> > > > > > his
> > > > > > > sleep...
> > > > > > >
> > > > > > > Eivind
> > > > > > >
> > > > > > > -----Original Message-----
> > > > > > > From: P.J.T [mailto:paul.j.t_at_b...]
> > > > > > > Sent: 21. mars 2002 14:55
> > > > > > > To: netepic_at_y...
> > > > > > > Subject: Re: Re: [NetEpic ML] Guess? Questions.... ^^
> > > > > > >
> > > > > > >
> > > > > > > Hi Guys,
> > > > > > >
> > > > > > > Just checked SMII Armies of the Imperium, Its not mentioned
> > > which orders
> > > > > > > they can be given - just the mechanics of actually
> > > teleporting (aim,
> > > > > > > scatter).
> > > > > > >
> > > > > > > Makes sense that they shouldn't be able to first fire though.
> > > > > > >
> > > > > > > Cheers,
> > > > > > > Paul "TuffSkull" T.
> > > > > > > http://epic40k.com - If its Epic, Its there! (Now an
> > > Official Warpgate
> > > > > > > Network site!)
> > > > > > > http://welcome.to/weird_world - Weird World Wargaming.
> > > > > > >
> > > > > > > ----- Original Message -----
> > > > > > > From: <jyrki.saari_at_n...>
> > > > > > > To: <netepic_at_y...>
> > > > > > > Sent: Thursday, March 21, 2002 1:30 PM
> > > > > > > Subject: RE: Re: [NetEpic ML] Guess? Questions.... ^^
> > > > > > >
> > > > > > >
> > > > > > > > > -----Original Message-----
> > > > > > > > > From: ext nils.saugen_at_s... [mailto:nils.saugen_at_s...]
> > > > > > > > > Sent: 21. March 2002 15:12
> > > > > > > > > To: netepic_at_y...
> > > > > > > > > Subject: RE: Re: [NetEpic ML] Guess? Questions.... ^^
> > > > > > > > >
> > > > > > > > >
> > > > > > > > > Hi,
> > > > > > > > >
> > > > > > > > > You should check the old GW rules! I think they enter on
> > > > > > > > > advance orders, but
> > > > > > > > > I'm not certain! However, I think it is stated clearly in
> > > the
> > > > > > > > > old GW rules.
> > > > > > > > > I could check that this afternoon if you don't have those
> > > > > > > > > anymore! Or you
> > > > > > > > > could have a look in the old Battles book (The big yellow
> > > > > > > > > one), in the chaos
> > > > > > > > > vs bloodangels game, they use Gray knights.
> > > > > > > > >
> > > > > > > > > Nils
> > > > > > > > >
> > > > > > > >
> > > > > > > > In the battlereport you mentioned they charged into CC with
> > > Magnus the
> > > > > > Red
> > > > > > > so judging from that they are on charge orders. However, IIRC
> > > it's not
> > > > > > > specifically mentioned in the rules (surprise!).
> > > > > > > >
> > > > > > > > Jyrki Saari
> > > > > > > >
> > > > > > > > -There is no such thing as free lunch because eating takes
> > > time and time
> > > > > > > is money.
> > > > > > > >
> > > > > > > >
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Received on Sun Mar 24 2002 - 17:26:22 UTC