I thought the scarab protectors where implemented in some increase of stats way back in the last revision? I might be wrong on this, off course...
Eivind
>
> Fra: "Peter Ramos" <primarch_at_...>
> Dato: 2002/04/10 Wed PM 09:44:38 CEST
> Til: <netepic_at_yahoogroups.com>
> Emne: RE: [NetEpic ML] Scarab Protectors
>
> Hi!
>
> I would like them to come back in some form. I liked the idea; problem
> was they were either unbalancing or not easily implemented.
>
> To issue them as a support card would be good, since they would be
> internally controlled by the number of slots available.
>
> As for what an upgrade would constitute, that's up for grabs. I would
> rather it be some sort of weapons upgrade rather than a stat increase.
> For example the unit gets an extra mini-gun or a one shot mantis missile
> or other such weapon. I'd limit it to true slann units only. It would be
> okay to given them to slann infantry or mechs.
>
> Peter
>
> -----Original Message-----
> From: rune.karlsen6_at_... [mailto:rune.karlsen6@...]
> Sent: Wednesday, April 10, 2002 3:17 PM
> To: netepic_at_yahoogroups.com
> Subject: [NetEpic ML] Scarab Protectors
>
> Hi,
>
> Anybody remember the Necron Scarab Protectors? They were
> originally some sort of upgrade for Necrons, but have
> dwindled away to obscurity. I thought it would make a nice
> compromise, to reintroduce this as some sort of upgrade for
> Slann units. After all, they are likely to use some Necron
> technology to better themselves, not just to make Necrons.
> I've wracked my brain for ideas, but the only thing i can
> think of which makes any sense, is for the Scarabs to provide
> a nullify field (like all Necrons have) for the unit.
> I thought it could be a support card, cost 100 points, and
> add 1VP per card purchased to the card its attached to.
> One card would be enough for one detachment, so to use on
> a company card, you'd have to spend 3 support card slots and
> 300 points (+3VP's on the company card). This would be usable
> by True Slann only, since the Exodites don't have Necron
> technology, and the Necrons don't need it. This would also
> be the only non-special card which cost less than 150 points.
> Any of the Slann players out there have any thoughts on the matter?
> Will this be cheese, or will the cost balance it out? Would this
> be an infantry upgrade only? Looking forward to some input on
> this :)
>
> Rune
>
>
>
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Received on Thu Apr 11 2002 - 06:11:49 UTC