[NetEpic ML] Re: [v5.0] Core Rules Part II

From: brandu <brandu_at_...>
Date: Mon, 22 Apr 2002 04:27:46 -0000

--- In netepic_at_y..., "Peter Ramos" <primarch_at_c...> wrote:
> Hi!
>
>
>

> --> Yes: ONLY ARTILLERY UNITS MAY (in fact, they MUST) COMBINE
> BARRAGES. NON-ARTILLERY UNITS MAY NOT, AND CANNOT FIRE INDIRECT
> BARRAGES, TOO. Simple and necessary, IMHO.
>
> ----> That's a good clarification since I cant think of any
exception to
> this generalization.
>

Basilisks?



> Pinning
> A friendly model may pin an opposing model if the friendly model
> belongs to the same or larger size class. Pinning is usually used
to
> force a model into close combat. Size classes, in order from
largest
> to smallest are:
>
> 1. Titans/Praetorians
> 2. Super Heavy Vehicles/Knights
> 3. All other vehicles
> 4. Troop Stands/cavalry/bikes
> 5. Skimmers
>
> Classes distinguish models on their size. Usually a large model
will
> have no trouble bringing a smaller classed model to close combat.
A
> smaller classed model will have trouble bringing a larger classed
> model to close combat as the larger model can move out of combat if
> it moves second. Usually the only way to force close combat with
> larger class models is to engage the larger model after it has
> completed its move. The concept of pinning refers to the ability of
a
> model to physically restrict the breaking off from combat by
another
> model. In effect, models of larger size categories pin models of
> smaller size categories.
>
> Example: A Titan can pin a Land raider Tank but the tank cannot pin
> the Titan since it belongs to a larger size category.
>
> Note: No friendly model may be closer than 1 cm away from enemy
> models unless the friendly model is engaged in close combat. This
> rule avoids unnecessary proximity for firing purposes. In other
words
> if you're closer than 1 cm to an enemy you should be in close
combat!
>
> No changes.
>
> --> Add Walkers to number 3. Remove bikes from 4 (they are Cavalry,
> aren't they?)
>
> ----> That sounds interesting; I guess dreadnoughts are more like
> vehicles for pinning, but what about robots? I wonder for
simplicity we
> should not just keep them in class 4. Also bikes and cavalry are the
> same and in number 4, unless you are arguing that they should be in
> their own category.
>
> Here's a thought:
>
> 1. Titans/Praetorians
> 2. Super Heavy Vehicles/Knights
> 3. All other vehicles
> 4. Dreadnoughts/robots/cavalry/bikes
> 5. Troop Stands
> 6. Skimmers
>
> What do people think about his?
>

Need to add the part about pinning skimmers here?
I don't have the rules here right now, isn't it real
hard to pin skimmers?
Received on Mon Apr 22 2002 - 04:27:46 UTC

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