RE: [NetEpic ML] RE: [v5.0] Buildings and fortifiactions

From: Tom Webb <tom.webb_at_...>
Date: Tue, 30 Apr 2002 12:03:29 +0100

I like this one, pretty good idea. Squat demolition teams, the only problem
being is technically they can only demolish unoccupied buildings and what
would be the point in that?





"Millett, George" <George.Millett_at_...> on 30/04/2002 12:05:39

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To: "'netepic_at_yahoogroups.com'" <netepic_at_yahoogroups.com>
cc:

Subject: RE: [NetEpic ML] RE: [v5.0] Buildings and fortifiactions


Hmm, what about a stand of Human Bombs running into a
building and going boom from the inside? That would
certainly make a big dent!

Wouldn't it be easier to add something similar to the engineer
classification as only chaos and the Imperium really make use of human
bombs where as it is very easy to imagine squads of squats swarming over
large buildings attaching High Ex to the structural pillars etc and maybe
allow an "am I standing in a safe place" roll to represent the engineer
knowing where the explosive is but still allowing a chance of being
accidentally caught in the blast zone.

G

-----Original Message-----
From: Steve Kerry [mailto:steve_kerry_uk_at_...]
Sent: Tuesday, April 30, 2002 11:13 AM
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] RE: [v5.0] Buildings and fortifiactions


I think the idea of damaged buildings that may or may
not fall down each turn is excellent! Rubble counters
could be used, or dice sitting on the roof to show how
many points of damage each one has taken. Keeping
track on bits of paper should be avoided at all costs.

When a building does fall, it spreads debris over a
large area and can sometimes knock other buildings
down as a result (there was a gruesome example in New
York where the twin towers fell straight down rather
than toppling over, but took several more buildings
with them anyway). Certainly any infantry or vehicles
adjacent to a collapsing building would be wiped out.

Any large gun should be able to damage a building, but
it needs to be an artillery piece not a bolter or
lasgun. Thudd guns would be ideal for demolishing
office blocks! I can't see how a Vindicator could
fail to blow holes in a fortress or bunker, either.
Perhaps the requirement is for artillery or vehicle
mounted guns rather than hand-held weapons? TSM's
would still be relevant as some guns are bigger and
noisier than others.

Hmm, what about a stand of Human Bombs running into a
building and going boom from the inside? That would
certainly make a big dent!

Infantry defending a building should certainly gain an
advantage from outside attackers, as they are
defending a fortified position. But only the
attackers are also inside the building, neither side
would gain much of an advantage over the other.

Just some thoughts to encourage discussion...

Steve


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Received on Tue Apr 30 2002 - 11:03:29 UTC

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