Sv: RE: [NetEpic ML] Re: [v5.0] Basic building rules

From: <rune.karlsen6_at_...>
Date: Tue, 30 Apr 2002 14:14:45 +0200

Hi,

This would work fine for me :)

Rune
>
> Fra: "Peter Ramos" <primarch_at_...>
> Dato: 2002/04/30 Tue PM 02:13:45 CEST
> Til: <netepic_at_yahoogroups.com>
> Emne: RE: [NetEpic ML] Re: [v5.0] Basic building rules
>
> Hi!
>
> I see you point and agree, lets do this:
>
> Basic- the rules you laid down with are basically the ones we have in
> place with some clarifications
>
> Advanced- The AT ones with the "extras" I submitted.
>
> Is this acceptable to everyone?
>
> Peter
>
> -----Original Message-----
> From: Jarreas Underwood [mailto:jarreas_at_...]
> Sent: Tuesday, April 30, 2002 8:08 AM
> To: netepic_at_yahoogroups.com
> Subject: [NetEpic ML] Re: [v5.0] Basic building rules
>
> I've been looking over the past few posts, and it seems that the idea of
> partially damaged and unstable buildings is fairly popular. I agree. I
> think we ought to get some rules together and put them into the
> *optional*
> section. Basic rules should be just that - basic. Hit points for
> buildings,
> partial collapse and instability rolls at the end of every turn is not
> basic. Fun, yes, but not basic.
> -Yar
>
>
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Received on Tue Apr 30 2002 - 12:14:45 UTC

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