RE: [NetEpic ML] Re: New Tyranid units

From: darius spano <dmanspano_at_...>
Date: Mon, 6 May 2002 04:52:50 -0700 (PDT)

For Tyrants use Tyranid warriors or the new smaller
carnifexes. For the Scavengers use Gladiator games
mini called "Bloodworms", Bloodworm infantry. They are
snake-like. I have seen them at a gaming show and
their tanks and bloodworm stuff is actually pretty
decent.
Darius
--- Eivind Borgeteien <eivind.borgeteien_at_...>
wrote:
> What would you use for miniatures?
>
> Eivind
>
> -----Original Message-----
> From: antichrist666it
> [mailto:seimejote_at_...]
> Sent: 5. mai 2002 19:46
> To: netepic_at_yahoogroups.com
> Subject: [NetEpic ML] Re: New Tyranid units
>
>
> Why the 6+ fixed save? Agility, resistance, luck? =)
>
> --- In netepic_at_y..., darius spano <dmanspano_at_y...>
> wrote:
> > I initially thought cavalry but they I thought
> that
> > would be a new one since most tyranid units are
> > classed Infantry, vehicle, Knight/Infantry, Super
> > Heavy, Titan, HQ. I agree cavalry is suited. I
> think
> > the 35cm is better since Flesh hooks don't have
> the
> > range of the Devourer but Fleshborers do. Oh well.
> > Darius
> > --- antichrist666it <seimejote_at_t...> wrote:
> > > --- In netepic_at_y..., darius spano
> <dmanspano_at_y...>
> > > wrote:
> > > > No one has brought up the Tyranids yet. I
> guess
> > > they
> > > > will be one of the last armies to be
> discussed.
> > > > Anyway, I play Tyranids in 40K and there are 2
> > > units
> > > > that are missing. The Ravengers and Tyrants.
> The
> > > > Ravengers are snake-like fast attack units
> that
> > > have
> > > > decent short-ranged firepower and good CC
> skill.
> > > The
> > > > Tyrants are CC specialists but their main
> purpose
> > > is
> > > > to protect Hive Tyrants. I think these 2 units
> > > would
> > > > help round out the Tyranids even more.
> > > >
> > > > Ravenger
> > > > Move:20cm
> > > > Save:6+*(fixed)
> > > > CAF:+4
> > > > Weapons: Devourer
> > > > Range:25cm
> > > > ATT:2
> > > > THR:5+
> > > > TSM:-1
> > > > Notes:Infantry, Hunt
> > > > 5 stands per unit 200 points 2 Victory Points
> 3
> > > Break
> > > > Agile snake-like creatures with Hunt instinct.
> > > They
> > > > always receive a fixed save.
> > >
> > > I've made this unit too, and is very similar to
> > > yours...
> > >
> > > Move:20cm
> > > Save:none
> > > CAF:+4
> > > Weapons: Devourer
> > > Range:35cm
> > > ATT:2
> > > THR:5+
> > > TSM:-1
> > > Notes:Cavalry, Hunt
> > >
> > > The only differences are the armor save, weapon
> > > range and
> > > classification (cavalry instead of infantry)...
> try
> > > this too! ^^
> > >
> > >
> >
> >
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Received on Mon May 06 2002 - 11:52:50 UTC

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