[NetEpic ML] Re: Rules Proposition X

From: Weasel Fierce <septimus__at_...>
Date: Wed, 15 Dec 1999 15:08:28 GMT

>Infantry will get saves depending on how tough we think they should be, any
>time a infantry unit get hits with a unit with a save modifier (any
>modifier) the infantry gets NO SAVE and is eliminated just like now.
>
>When the infantry unit is hit by a weapon without a modifier it gets a
>save.
>


I think it might still make anti tank shots too hard???

>Units with heavy armor or fields (termies, etc.) get an asterisk besides
>their armor save meaning when hit by weapon with a saving throw modifiers
>they get a 5+ save (unmodifyable). This leaves th exact protection abstract
>while acknowledging it.
>
>Advantages:
>Pretty simple to remember, save modifier=dead infantry, no save modifier=
>save.
>No need to change most weapon modifiers, no extra special rules
>
>Disadvantage:
>Infantry saves need to be done and a look over for weapon modifiers
>
>Let me know what you think.
>Peter
>
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Received on Wed Dec 15 1999 - 15:08:28 UTC

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