RE: [NetEpic ML] [v5.0] weapons

From: Peter Ramos <primarch_at_...>
Date: Wed, 29 May 2002 17:47:55 -0400

Hi!

Sounds good, but vehicle bolters could be upgraded to "heavy bolters" in
some cases, but a rhino probably should keep the weaker bolter.

Peter

-----Original Message-----
From: Weasel Fierce [mailto:weasel_fierce_at_...]
Sent: Wednesday, May 29, 2002 5:12 PM
To: netepic_at_yahoogroups.com
Subject: RE: [NetEpic ML] [v5.0] weapons

>I think it was suggested that this have a 0 save modifer, 2 attack
dice,
>range of 75cm, hits on a 5+

Definately

>
>7 "Battlecannon"
>
>These should all be 75cm, 1 attack dice, 4+ to hit, -2 save modifer.

Fine

>
>3 "Bolter"
>
>Vehicle mounted, 15cm range, 6+ to hit, 0 modifier, 1 attack dice
>Infantry weapon, 50cm range, 5+ to hit, 0 modifier, 1 attack dice

Werent it agreed to improve the tank bolters ? To 25 cm range or so

>2 "Earthshaker Cannon"
>
>Which units have this?

The griffon and basilisk. Griffon should be called Heavy mortar


>2 "Heavy Weapons"
>
>These should be, 75cm range, 5+ to hit, -1 modifier, 2 attack dice

rename the squat guns to "Squat heavy weapons" since they have 3 attacks


>7 "Lascannon"
>
>These should be 75cm range, 5+ to hit, -1 modifier, 1 attack dice

Landraider and falcon ones exepted, being linked and pulse lasers
respectively


>2 "Shuriken Cannon"
>
>Same as autocannon.

Disagree. In 40K the shuriken cannon was always shortranged compared to
the
Autocannon. 50 cm at the very most



Weasel


How many lives will be taken today?
How many times will we just look away?

Pennywise - One voice


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Received on Wed May 29 2002 - 21:47:55 UTC

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