[v5.0] Salamanders - new units

From: antichrist666it <seimejote_at_...>
Date: Thu, 13 Jun 2002 16:17:07 -0000

Another set of nice things to consider... ;)

+++

Assault Marines/Devastators
The Salamanders prefer close-range engagements with the enemy where
their superior numbers of short ranged but deadly weapons, such as
Multi-Meltas and Flamers, can swiftly eradicate their foes. Flamers
ignore cover to hit.
Models: Same of the Assault/devastator squads.

Salamanders Assault Marines
MOV: 15cm
SAV: 6+
CAF: +3
WPN: Flamers
RNG: 25cm
ATK: 1
HIT: 4+
TSM: 0
Notes: Flamers ignore cover modifiers

Salamanders Devastators
MOV: 10cm
SAV: 6+
CAF: +1
WPN: Heavy Weapons
RNG: 50cm
ATK: 2
HIT: 5+
TSM: -2
Notes:

These units substitute Assault Marines and Devastators and the cards
have the same respective costs.

+++

Salamanders Terminators
Salamanders Terminators are equipped with Heavy Flamers and Thunder
Hammers, ideal weapons for blowing apart the enemy at close range.
Terminators are considered Elite units, and may be Teleported to the
battlefield, forfeiting their Land Raider transports. All Terminator
units have a 5+ Armor save, which is modifiable to 6+ but not below
that.
Models: Assault Marine models from the GW Space Marine sprue.

Salamanders Terminators
MOV: 10cm
SAV: 5+*
CAF: +7
WPN: Heavy Flamers/Thunder Hammers
RNG: 35cm
ATK: 2
HIT: 4+
TSM: 0
Notes: Elite, may be Teleported, Heavy Flamers ignore cover

This unit substitutes both Terminators and Close Assault Terminators,
and have the same cost of the Terminator detachment/company.

+++

Salamanders Chaplain
Chaplains are the religious leaders of the Space Marine forces as
well as formidable warriors due to their unshakeable determinism.
Salamanders' Chaplains are armed with fearsome Thunder Hammers, and
are considered Elite units.
1) Inspiring Presence - With the courage inspired by their presence,
all Imperial Infantry and Cavalry troops within 10cm of a Chaplain
may add +1 to their close combat score.
Models: Chaplain and Tactical Marine models from the GW Space Marine
sprue. Chaplains wear black armor regardless of the chapter.

Salamanders Chaplain
MOV: 10cm
SAV: 6+
CAF: +5
WPN: Bolt Pistol/Thunder Hammer
RNG: 25cm
ATK: 2
HIT: 5+
TSM: 0
Notes: HQ, Elite, Inspiring Presence

This unit substitutes normal Chaplains and costs 25 pts more (100).

+++

Salamanders Attack Bike
Due to the fluctuating gravity of Nocturne, Salamanders have
difficulty training using bikes, jump packs and Land Speeders, thus
they can muster fewer of such fast attack units for battle.
Salamanders Attack Bikes are fitted with deadly Multi-Meltas.
Models: Use the plastic Scout models from the GW Space Marine sprue.

Salamanders Attack Bike
MOV: 30cm
SAV: 6+
CAF: +3
WPN: Multi-Melta
RNG: 25cm
ATK: 1
HIT: 3+
TSM: -2
Notes:

This unit substitutes normal SM Attack Bikes and costs 25 pts more
(200).
Received on Thu Jun 13 2002 - 16:17:07 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:59:44 UTC