RE: [NetEpic ML] White Scar unit

From: <nils.saugen_at_...>
Date: Thu, 20 Jun 2002 09:53:47 +0200

Yepp, that is the same for all skimmer units, if they choose to stay, the
may not move away in the next turn!

Nils

-----Original Message-----
From: jyrki.saari_at_... [mailto:jyrki.saari@...]
Sent: 20. juni 2002 09:46
To: netepic_at_yahoogroups.com
Subject: RE: [NetEpic ML] White Scar unit




> -----Original Message-----
> From: ext nils.saugen_at_... [mailto:nils.saugen@...]
> Sent: 20 June, 2002 10:16
> To: netepic_at_yahoogroups.com
> Subject: RE: [NetEpic ML] White Scar unit
>
>
> This would probably be best worded as:
>
> Veteran White scar bikers are treated as skimmers for pinning
> purposes.
>

Nope, they aren't THAT good. The hit and run means that they can't be pinned
on the turn AFTER they entered CC. This means that they must fight one round
of CC but can retreat on the movement phase of the next turn. However, if
they choose to stay they must fight to the bitter end.

> Nils
>
>
[snip]

Jyrki Saari


To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com

Your use of Yahoo! Groups is subject to http://docs.yahoo.com/info/terms/
Received on Thu Jun 20 2002 - 07:53:47 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 10:59:45 UTC