I second that request, the ogryn are my favorite part of the imperial guard.
They add a lot of color and story line to the units
On Fri, 23 Aug 2002 12:07:22 +1000 peter cornwell <petecorn_at_...>
wrote:
> > > > The Ripper Gun is more a big machinegun
> than a cannon, why not
> > give
> > > > them:
> > > >
> > > > Attack Dice: 2
> > > > To-hit: 5+
> > > > Save mod: 0
> > > >
> > > > =)
> > > >
> > >
> > > Also, at present it has less than half the
> range of a bolt pistol.
> > >
> > > Jyrki Saari
> >
> > Make it 25cm, 2 Atks, 5+ Hit, 0 TSM.
> >
> 
> No! No!  The Ogryn's ripper gun is one of the
> most colourful infantry
> weapons. Please don't change it!
> 
> The ripper gun is a crude gun that is so simple
> to operate that even an
> Ogryn can use it. Because an Ogryn can't hit a
> barn from the inside, the
> gun is huge and has a massive rate of fire to
> compensate. When it does
> hit i'e. only at very close range - it does
> alot of damage.  That's the
> payoff. 
> 
> hence
>  Ripper Gun       
>  Range: 10 cm
>  Attack Dice: 1    
>  To-hit: 4+        
>  Save mod: -1      
> 
> Please don't turn it into just another machine
> gun!
> 
> Peter C
> 
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Received on Fri Aug 23 2002 - 18:08:28 UTC