Hi!
I think this is a very good idea! It ads some more fog to the war :-)
Eivind
>
> Fra: <jyrki.saari_at_...>
> Dato: 2003/01/17 Fri PM 01:40:36 CET
> Til: <netepic_at_yahoogroups.com>
> Emne: [NetEpic ML] Random thought: variable objectives
>
> Has anybody thought about using variable objectives to make the generic meeting engagement battles more interesting? What I mean is something like this:
>
> -there would be a deck of mission objective cards with generic objectives (occupy a certain building, occupy a hill, exit a certain recon force from your opponent's table edge etc.)
> -At the start of the game each player would randomly draw a primary objective and, depending on the size of the game, one or more secondary objectives.
> -The victory would be determined by the fulfilment of the objectives; if both players fulfil the mission objectives the one with most casualty victory points wins.
>
> Trick is, you don't know your opponent's objectives! You must guess them.
>
> Comments? Any sense to develop this further? Ideas? Anybody alive?
>
> Jyrki Saari
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Received on Fri Jan 17 2003 - 13:28:37 UTC