Re: [NetEpic ML] [5.0] Eldar summary
Hi, comments below!!
>1. Dire avengers. Considered weak. It seems giving them a 4+ to hit with a
>-1 cumulative degrading of fire is favored, but there is some disagreement
>to cost.
>Should is stay at 100 points or be 150?
I'd like to keep at 100, but I can live with 125.
>2. Farseer powers, proposal to make them same as the warlock with the
>addition of guide+1 bonus to hit for one friendly unit in 25cm of the farseer.
Agree for me!! ^_^
>3. Drop Coersion power from farseer list
ok
>4. Dreadnoughts and wraithguard get orders JUST from warlocks and farseers
>not anyliving elder.
Hey, isn't a little too far? I mean, 40k wraithguard and dread CAN be
guided by a warlock, not a must... in 40k if a squad of these beauty are
without warlock they must roll a dice every turn, on a 1 they can do
nothing. We may alter the rules in this sense, if there are no warlock roll
a dice, with 1 they can do nothing. If we do this maybe we should drop a
little the cost, maybe with the antichrist weapons.
>5. Warp hunter discussion, or how many rolls you really need. Two camps,
>those who think its too random and hard to hit and those who think
>redcuing scatter makes it too powerful. The easy solution is the original
>rule with a variant listed to be revisited at a later date.
I'm for ridding off one dice roll, but I agree they must be tested again.
>6. Platform variant addition.
>
>Anti-Grav Scatter Laser
>like lascannon but with anti infantry role:
>mov 10 cm, range 50cm, THR 4+, ST 0, Attack dice 2.
>Range, and ST reduced, added Attack dice and cost unchanged.
Ok for me!! ^__^
>7. Titan mounted Vibro-cannon? Useless. No commentary at present.
>Opinions? Stephanes variant suggested a single scatter but 3d6 not 2.
Scatter? on vibro cannon?
>8. Craftworld variant rules for army selection. Anti-christ stuff will be
>listed as alternate variant rules if no one disagrees.
Agree, but reserves for more discussion after a bit of testing.
> 9. There were some discussions regarding names for Exarchs and such. The
> arguments went both ways. Any more opinions?
Woah, this is a good point. The exarch in NetEpic are not the Exarch of
40k, and in a similar way are not Phoenix Lords (that in effect are
character named and stop). I think th bes solution is to leave them as
Exarch, maybe some good idea come later.
>
>10. Shuriken pistols for howling banshees and striking scorpions? Any
>dissent on this?
I agree.
> 11. Suggestion to reduce the Vyper CAF to make it more of a support
> unit. Opinions?
Keep as a variant and try it a little more, but in overall agree.
>12. Wraithguard, movement as infantry.
I think wraithguard should be considered infantry for all aspect, but they
can only be embarked on wave serpent.
>13. Suggestion to classify as heavy artillery the following units:
>
>Doomweaver
>Firestorm
>Unicorn
>Warp Hunter
boh...
>Opinions?
See above!! ^__^
>Peter
Zerloon
Received on Thu Aug 21 2003 - 21:43:28 UTC
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