Re: [NetEpic ML] Eldar Book

From: cibernyam <cibernyam_at_...>
Date: Sat, 9 Apr 2005 20:02:51 +0200

Hi,

I'd rather accept a design of a bunch of 'multi-army' special cards. These
would be a group of special cards that could be taken by most armies.

For example:

- Human infantry mercenaries: an human HQ (Mercenary chief) plus two
detachments of 10 stands with similar stats as IG tacts with a -1 to morale.
- Human infantry mechanized mercenaries: a special card consisting of a bike
mounted human HQ, a bike detachment and a detachment of 3 Rhinos/Chimeras
and 6 tacts, all with -1 morale
    - Both available to any army but tyranids. Cost should be tuned
- Squat mercenaries: an Squat HQ (hearthguard stats), a detachment of
stormers and a detachment of squat warriors
and so on...

This could be made a sub-army list for the optional book: The mercenaries
army book.

Most mercenaries army units should be typical base line troops, transports
and tanks. A falcon host could be mercenary, a wave serpent unit no. Variety
should not be the motto, but regular (boring) troops. I doubt SM could have
any mercenary status beyond a VERY precise campaign setting.

As a personal note, I really dislike treating allied armies as 'get the best
without the worst (and the regular)'. Under my POV, alies should also be
balanced armies themselves. Taking eldar allies comprising a wind rider host
(in v4 or similar in v5) plus full support of aspect warriors and tempests
is NOT my idea. Perhaps would be more reasonable a guardian company with a
bike support card, a tempest and one aspect warrior support.

Indeed, this idea is quite similar to the original idea of mixed armies of
Colonizers, Rogue traders and such explorers of farther worlds.

Albert





----- Original Message -----
From: "Peter Ramos" <primarch_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Friday, April 08, 2005 8:34 PM
Subject: Re: [NetEpic ML] Eldar Book


>
> Hi!
>
> This is not a ba idea. It keeps the alliy rules as they are, it just
> defines the "slots" used.
>
> Opinions?
>
> Peter
>
> >
> >Now THIS is what I call "return to one's roots"! In
> >the olden days Eldar _were_ mercenaries. Yriel's
> >Eldritch raiders were a mercenary company back then.
> >
> >I like it! But rather than making separate mercenary
> >cards we could just state which cards can be "hired".
> >These would represent the troops of the mercenary
> >companies.
> >
> >Something like this:
> >Each hired mercenary company card would take a special
> >card slot and would allow mercenary support cards to
> >be taken. However, each mercenary support card would
> >take a support card slot from the company where the
> >mercenary special card is allocated. Thus, the
> >combined total of mercenary and normal support cards
> >could not exceed the normal limit of 5.
> >
> >Only company and support cards should be on the "could
> >be hired" card list. Special cards represent such
> >specialised troops that the mercenaries are unlikely
> >to have them.
> >
> >Jyrki Saari
> >
> >
>
>
>
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Received on Sat Apr 09 2005 - 18:02:51 UTC

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