Re: [NetEpic ML] Zoats : Do we Have 'em?   I forget....
 
Thats why i love this game so much.  We dont have to follow the 
coperate dogma that GW has set forth. Just like the Slann/Necron 
list we created and hashed out(maby still hashing out) what WE want 
to play with.  Just like with Tau, we can do our own thing and 
modify it "just" a bit for our own purposes.  And now to make things 
make MUCH more sense for our old time players that are tired of 
the "has to be official GW fluff or ELSE" we slightly modify the 
Tyranids. YAaaaa,,  
Though from a recent conversation about getting too off base and 
making it like the current version of Starfleet battles(kinda 
confusing) we have been realy good about mostly keeping the fluff 
and altering it when we all agree to.
One more thing with the Tau Knight class,  ok,, we dont call them 
knights but they are still a Knight class idea. 
ok,, im off my tyrannical, mechanical man in the soapbox diatribe.
Brian
happy and exited about this game
--- In netepic_at_yahoogroups.com, Jarreas Underwood <jarreas_at_m...> 
wrote:
> >   Zoats are kinda important to me: Do we have Stats for 'em?
> 
> We do, but your background sounds *much* more entertaining than 
what's in the tyranid book at present. If you write it up and submit 
it, I have a feeling it'll take the place of the two paragraphs in 
the current book. We don't have to follow GW's universe - in some 
cases it's good that we don't. As long as we stay recognizable for 
the majority of the 40 players, we can still generate interest and 
new players. So let's see it!
> -Yar
> 
> 
> 
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Received on Thu Apr 21 2005 - 01:00:18 UTC
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