Re: Orks

From: Brian Dean <Morachnyion_at_...>
Date: Thu, 21 Apr 2005 01:30:16 -0000

--- In netepic_at_yahoogroups.com, Jarreas Underwood <jarreas_at_m...>
wrote:
> There's an awful lot of stuff in the ork book that I highlighted
as debatable, and I guess it's time to start debating it. Here's a
list:
>
> 1) Army construction. You have to buy a leader if you want more
than two clans.

Cool, and fluffy
> 2) New unit: Onslaughter Dreadnaught
Good idea, though
> 3) Optional Doomdiver Resolution table
Much better
> 4) New unit: Trukk
eeeh,, no big deal but cool for fluff
> 5) Optional Bubble Chukka Resolution table
much better than the old one
> 6) Mekboy Destrukta Rokkits Speedsta takes a hit on a misfire
nice and orky,, good optional rule
> 7) Hop Splat unloading while moving
good and orky
> 8) New unit: Lobba
new artillary unit,, good uses for it

> 9) New unit: Zzap gun
used it,, effective at close range
> 10) Optional Pulsa Rokkit Resolution
good optional rules idea
> 11) Optional Traktor Kannon Resolution
interesitng,,, need to play test it more
> 12) New unit: Landa
heh,, i like this,, gonna use my ork crusiers for them
> 13) Optional Supa Rokkit Trans�€™ort range
interesting, want to play with it
> 14) Optional Mega-Gargant fires table
> 15) 3 new Mekboy cards
i like these alot
> 16) Lots of changes in the Summary of Unit Statistics
>
> Decisions, decisions. Where shall we start?
> -Yar
>
>
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Received on Thu Apr 21 2005 - 01:30:16 UTC

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