Re: [NetEpic ML] Digest Number 2113

From: Bruce Scott <B.Scott_at_...>
Date: Tue, 19 Feb 2008 09:21:58 +1000

1- Coherency
What happens to a unit engaged in H2H and with models out of coherency? I
charged a unit of Ripper Swarms in the centre and after the first turn of
combat the survivors were all engaged but split in two alves roughly 15
cms
away. Actually this is a double question.
1a- What happens to a normal "breakable" unit?
1b- What to an unbreakable unit? (Like the Ripper Swarms in the 40cm
range of the Dominatrix)

- Guys who are still locked in combat can't do anything. Any unpinned
stands need to try and regain coherency.

2- Pinning
Can a non pinned model fire to targets other than the opponents in H2H?
Also, the rules state that a skimmer is pinned by an opponent if if
"decides" to stay in the combat. What happens if the skimmer already moved
or is on FF orders?

- Yes. The Gold version of the rules should clear this up properly. If
the Skimmer is in BtB then it is pinned, regardless of whether it moved
there or its orders.

3- Floaters
I HATE Harridans pretty much like my freinds hate my Overlords. But why
cannot floaters fire each other? Ok, that's more a doubt about the fliers
in
general I always had since Titan Legions was published...

- Trying to ensure Close Combat is the way fliers/floaters deal with each
other to be fair to races with no significant ranged weapons on their
flyers is why IMO.

4- AA Fire
AA Units get a -2 ToHM when firing at "small ground targets" that are not
buildings and vechiles with an hit location.
I suppose against those they don't get a negative modifier?

- If shooting at a unit with a template or a building AA fires normally.

5- Multiple Wounds creatures
Are there weapons able to deal more that a wound? In the last game I had a
Cyclops and I kept wondering why an Hellfury "one shot one dead Titan"
Cannon just scractches the hide of a Dominatrix... :)

- There are the odd one or two...mostly owned by the Tyranids. Read the
latest Tyranid list (on this site) to see how Penetrating interacts with
multiple wounds. Hellfury is Penetrating 5 or 6 so it is pretty
effective.

6- Charge moves
I read through the book but I cannot find the rule stating that a charging
model must engage the first unengaged model in charge range. I am pretty
sure that there was a similar rule but I cannot find it anymore. Where is
it? Or, if it has been deleted, how is now the carging/ganging up handled?

- Hmm, I guess this is another of those rules proved by its' exception.
The description for Elite states that an Elite unit does not have to
engage each individual stand of a unit before it can double up, so I guess
all non-elite units do have to. It doesn't say the "first unengaged model
in charge range" and AFAIK that has never been a rule.

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Received on Mon Feb 18 2008 - 23:21:58 UTC

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