Re: [NetEpic ML] silly question?

From: Warprat <warprat_at_...>
Date: Wed, 14 Jun 2000 15:02:53 -0700

Hi Nils!

Well, I guess you were right! ;)


Warprat ;)




Peter Ramos wrote:
>
> Hi!
>
> hehehe, I see know where this came from <grin>
>
> Don't worry Nils, your interpretation is the correct one in any version of
> Space marine. A pinned model on first fire has one of two choices, shoot at
> teh units that charged them or forfiet their fire (quite foolish of course).
> Thats it. there is NO wiggle room.
>
> Peter
>
> -----Original Message-----
> From: nils.saugen_at_... <nils.saugen@...>
> To: netepic_at_egroups.com <netepic_at_egroups.com>
> Date: Wednesday, June 14, 2000 7:30 AM
> Subject: RE: [NetEpic ML] silly question?
>
> >Hi,
> >
> >I disagree, if a unit with advance orders is charged, it uses all its
> >available time that turn fighting the close combat and may not fire in the
> >advance fire segement. Likevise if a unit on first fire orders is charged
> it
> >has to concentrat on the unit charging it. These are the rules we have
> >played by for over ten years, and I've never seen anything written in the
> GW
> >material to contradict this (We havent got access to the Titan Legions
> >Rules). As for snapfire we've fount this to slow play to much, we want a
> >simple straightforward system. So even though we might not be perfectly in
> >tune with the actual NetEpic rules, these are the rules we have played by
> >and this has never been an issue untill Rune made a dumb move alloving me
> to
> >pin his preacious Vanguards with a couple of squads of Rhinos. I promise
> >that we are not gonna change this now! This might be a bit blunt, but I se
> a
> >lenghty discussion comming up in our gaming group, and I just won't have
> it!
> >
> >Nils
> >
> >> -----Original Message-----
> >> From: Warprat [SMTP:warprat_at_...]
> >> Sent: 14. juni 2000 14:23
> >> To: netepic_at_egroups.com
> >> Subject: Re: [NetEpic ML] silly question?
> >>
> >> Hi Eivind and Nils!
> >>
> >> Not to make a big deal about this, but if you re-read the rules, you may
> >> discover something else. Page 25, 32 and 33 of the Titan Legions Rule
> >> book describes Firing and Close Combat. The same rules are repeated in
> >> Net Epic.
> >>
> >> Titan Legions and Net Epic both state in thier rules that First Fire
> >> units may change thier orders to Advance.
> >>
> >> Does an unit on Advance orders get to fire in the First Fire phase? Can
> >> a unit on Advance fire at Charging units? The answer to both questions,
> >> is of course, no.
> >>
> >> Can a unit with Advance orders, fire in the Advance Phase, after having
> >> been attacked. Yes, the survivors get to fire. The stands that are
> >> still pinned, do NOT get to fire. No unit, pinned in Close Combat may
> >> fire, or be fired at. Unpinned stands can choose targets normally, and
> >> fire in the Advance Phase.
> >>
> >> An Example: Terminators on First Fire orders are charged by Gretchin.
> >> The Terminators choose to go on Advance Orders. The Gretchin are wiped
> >> out in Close Combat. The Terminators fire in the Advance Phase.
> >>
> >>
> >> Are we in agreement now? What does everyone else think?
> >>
> >> Warprat ;)
> >>
> >>
> >>
> >>
> >>
> >>
> >> eivind borgeteien wrote:
> >> >
> >> > No. A stand that has been in CC with a stand of equal or greater
> >> > pinning class may not do anything after CC is resolved.
> >> >
> >> > This is how GW wrote the rules. Undoubtedly it exists many
> >> > houserulevariants on this, but we have always asumed that a unit who
> >> > has been charged use all their energy to fend off the attacker, and if
> >> > on FF it fires all their shots simultanously.
> >> >
> >> > If you are in the combatzone and is being charged you dont hold your
> >> > shots and wait to se if your buddies in the squad hits the foe!
> >> >
> >> > -----Original Message-----
> >> > From: Karlsen Rune [mailto:rune.karlsen_at_...]
> >> > Sent: 14. juni 2000 10:27
> >> > To: 'netepic_at_egroups.com'
> >> > Subject: RE: [NetEpic ML] silly question?
> >> >
> >> > Even if that unit has previously been in CC?
> >> > Didnt know that :)
> >> >
> >> > Thanx:)
> >> >
> >> > Rune
> >> >
> >> > -----Original Message-----
> >> > From: Warprat [mailto:warprat_at_...]
> >> > Sent: 2000-06-14 10:36
> >> > To: netepic_at_egroups.com
> >> > Subject: Re: [NetEpic ML] silly question?
> >> >
> >> > Hi Rune!
> >> >
> >> > As far as I know, a unit on First Fire can always choose to fire in
> >> > the
> >> > Advance Phase.
> >> >
> >> > Warprat ;)
> >> >
> >> > Karlsen Rune wrote:
> >> > >
> >> > > Can you wait until AF to fire if you've already been
> >> > > in CC?
> >> > >
> >> > > Rune
> >> > >
> >> > > -----Original Message-----
> >> > > From: Warprat [mailto:warprat_at_...]
> >> > > Sent: 2000-06-12 22:33
> >> > > To: netepic_at_egroups.com
> >> > > Subject: Re: [NetEpic ML] silly question?
> >> > >
> >> > > Hi Everybody!
> >> > >
> >> > > In the past, I've used this House Rule too. It's actually not too
> >> > bad.
> >> > > Been so long since I had used it, I had completely forgot about it.
> >> > >
> >> > > Of course, the BIG gamble is, how many dice do you need to allocate
> >> > to
> >> > > the attackers. If you don't allocate enough, the attackers get
> >> > through
> >> > > AND you don't get to fire those precious shots anywhere else either.
> >> >
> >> > >
> >> > > A rather nice trade off. Of course, that was when my group was not
> >> > > using the Snap Fire rule. So we used the House Rule.
> >> > >
> >> > > I guess then, that there are four options for a First Fire unit
> >> > being
> >> > > attacked by a unit that can pin it:
> >> > >
> >> > > 1) First Fire at the charging units.
> >> > > 2) Snap Fire at the charing units, AND other targets.
> >> > > 3) Use the House Rule and gamble for the chance to hit other
> >> > targets.
> >> > > 4) Wait untill the Advance Phase to fire. Of course, that means
> >> > you
> >> > > need to survive Close Combat. ( I've used this, but NOT very often!
> >> > )
> >> > >
> >> > > What does everybody else think?
> >> > >
> >> > > Warprat ;)
> >> > >
> >> > > >
> >> > > > As a house rule I have also used that players may nominate a
> >> > certain
> >> > > amount
> >> > > > of their total dice to the unit in close combat and IF it is
> >> > destroyed
> >> > the
> >> > > > others can fire at another target. IF that unit is not destroyed
> >> > the
> >> > extra
> >> > > > shots are wasted.
> >> > > >
> >> > > > Peter
> >> > >
> >> > >
> >>
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Received on Wed Jun 14 2000 - 22:02:53 UTC

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