Re: [Net Epic ML] Plaguetower Question
Thanks for the reply but you never answered which was intended to be
correct. The text that said 15cm +8caf, or the template's 10cm +12?
I'm leaning towards the text's 15/8 for the reasons below.
I'd make the Rot Cannon a building destroyer but probably not a
plague spreader to keep it from being to strong. Makes me wish they
had named it something else though. I'd would go one or the other if
I had my way.
Of course I'd also like the Plague Cannon to have a 50cm range also
but it did originally only have a 25cm range.
SNEW
--- In netepic_at_egroups.com, "Peter Ramos" <pramos2_at_u...> wrote:
> Hi!
>
> Good thing people on the list catch the typos. While there aren't
as many as
> I thought there would be there are certainly a few.
>
>
> I used a Plaguetower the other day and thought it was a great
weapon.
> We did have a few questions though.
>
> 1) The template and the description in the text doesn't match.
> Description says 15cm move +8caf. Template says 10cm move +12caf. We
> used the numbers in the description since that is what the White
> Dwarf article stated but we wondered if NetEpic slowed it down to
> make it more in line with Nurgle units being slow. Which is right?
> I'm inclined to believe that Nurgle realized his units were slow so
> he prompted his Squats to design something faster that would carry
> wierd beasties like his Unclean Ones and Plague Bearers.
>
> 2) The Rot Cannon is quite powerful 8BP -4 save mod. Why isn't this
> classed as a building destroyer?
>
> Precisely because of it, we thought it would be TOO good if we
added that on
> too.
>
> 3) Why would the Rot Cannon not have the same contagious effect as
> the Plague Cannon?
>
> Good question, my inclination is yes, but then would the weapon be
too good
> as well?
>
> 4) Why is the Plague Cannons range only 25cm?
>
> The original ranges were very short and we kept them that way. I
could live
> with 50cm if others could.
>
> Peter
Received on Fri Jun 16 2000 - 22:54:33 UTC
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