RE: [NetEpic ML] Slann points cost and army lists

From: <nils.saugen_at_...>
Date: Tue, 13 Feb 2001 08:12:19 +0100

Excellent Idea!

Nils

-----Original Message-----
From: peter ramos [mailto:ramospeter_at_...]
Sent: 12. februar 2001 18:23
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] Slann points cost and army lists


Hi!

Okay, lets do the following:

Since I have already decided some time ago to leave the the slann army list
editing last, tehre is no rush, besides i am not making army cards for them
until I paint them.

I will issue a "beta" copy to those who are going to test then in the
following weeks, namely Nils, Eivind and Rune's group as well as me and
Darius, Ed's group.

This beta copy will include the list of suggested changes, WITHOUT the
points change. In other words, test them with the current cost and
modifications. I'll also leave out the increased break point issue until you

guys get back to me.

One idea I really liked was to not make a strict list as far as who could
ally with who, but let true, slann company cards attach any type of support
cards (both exodus or necron), and company cards of other types can only
attach support cards of that type.

This means necron/exodus support cards can ONLY be attached to necron/exodus

company cards. You could not for example attach a necron support card to a
exodus company card or viceversa. True slann company cards can attach
anycsupport card from any army for flexibility. Note true slann support
cards however can ONLY be attached to true slann company cards.

I really like it this is way, because people have the flexibility they need
without getting too much.

I'll start this beta copy and distribute it to the interested parties.

Peter


>From: "Eivind Borgeteien" <eivind.borgeteien_at_...>
>Reply-To: netepic_at_yahoogroups.com
>To: <netepic_at_yahoogroups.com>
>Subject: Re: [NetEpic ML] Slann points cost and army lists
>Date: Mon, 12 Feb 2001 17:18:25 +0100
>
>Hi
>I do agree with Nils here, lets not change the pointcosts just yet. Lets do
>one thing at a time!
>
>I think we should first playtest 8 - 10 games with the current changes,
>without the pricereduction. While doing this, we should however have the
>new prices in mind to see if some of the units actually should have a new
>price.
>
>If we should aply this new BP on necrons, the chance of regenerating should
>go down, and the VPs should go up. The VPs for the squat is on average 1
>more than their pointcost should ascribe. This should also be the case of
>necrons.
>
>I dont really like the 75% BP on the necron units, with the save and
>regeneration they are really hard to take out. Because they where few in
>numbers, they where given good save and regeneration, and on top of this,
>they dont check moral so they never fall back! There is no need to increase
>their BP.
>
>Eivind
>
>
>----- Original Message -----
>From: <nils.saugen_at_...>
>To: <netepic_at_yahoogroups.com>
>Sent: Monday, February 12, 2001 12:41 PM
>Subject: RE: [NetEpic ML] Slann points cost and army lists
>
>
> > Hi,
> >
> > Firstly I think the Break Point increase of the Necron is a bad idea.
> > Secondly if we insists on changing it, I say lets be consistent and add
>it
> > to all Necron units. But I think this should be accompanied by both a
>cost
> > and VP increase!
> >
> > If we decide to do the BP increase just for the infantry, without a cost
> > increase, then IMO we MUST add to the VP value of the cards!!!!
> >
> > Nils
> >
> > -----Original Message-----
> > From: Peter Ramos [mailto:primarch_at_...]
> > Sent: 10. februar 2001 22:47
> > To: netepic_at_yahoogroups.com
> > Subject: [NetEpic ML] Slann points cost and army lists
> >
> >
> > Hi!
> >
> > Heres the proposed list and costs.
> >
> > Necron army list
> >
> > Necron raiders, 200 per detachment, 600 per company. Break point is 12
> > (75% casualties)
> > Necron assault, 250 per detachment, 750 per company. Break point is 12
> > (75% casaulties)
> > Necron protector, 100 per detachment
> > Necron cubekeeper, 150 per detachment
> > Necron cubemaster, 200 per detachment
> > Necron nemesis, 250 per detachment
> > Necron tormentor, 250 per detachment
> > Necron punisher, 250 per detachment
> > Necron mantis missile, 150 per detachment, no in groups of three models.
> > Necron warp locust, 200 per model
> > Necron conqueror, 350 per model
> > Necron cloud dragon, 350 per squadron
> > Necron moon dragon, 450 per squadron
> > Necron ethereal dragon, 200 per model
> > Necron annihilator, 600 per model
> > Necron arachnid, 200 per detachment of three
> > Necron stalker, 600 per detachment
> >
> > In epic there are three ways to do the break points, the first and most
> > common is half (rounded up) the amount of total units. Next is the 75%
> > casualties, but with attendant increase in VP's (but not cost) as per
> > squat. The third, which applies to the Necron is the 75%-100 percent
> > casualties for breaking applied to units that are mechanical in nature
> > and suffer no morale checks (like robots). In this case there is NO
> > attendant increase in VP for cost. Since necrons are the closest to this
> > group I have applied that. Note this ONLY applies to their infantry no
> > other units.
> >
> > Do to the changes in weapon stats all vehicle units are reduced an
> > average of 50 points.
> >
> > The above units MAY NOT be used by exodus slann.
> >
> > Exodus slann army list
> > Regulator company, no changes in draons stays at 600 per company
> > Exodus raiders, no change 650 per company
> > Exodus Spawnband, 650 per company
> > Exodus warriors, 150 per detachment
> > Exodus ghost warrriors, 200 per detachment
> > Exodus ghost warriors, 250 per detachment
> > Exodus skinks, 150 per detachment
> > Exodus regulars, 200 per detachment
> > Exodus kroxigor, 150 per detachment
> > Exodus coldones, 200 per detachment
> > Exodus taradon, 225 per detachment
> > Exodus dragoon, 250 per detachment
> > Exodus raptor, 150 per detachment
> > Exodus mantis 100 per detachment
> > Exodus frog, 250 per detachment
> > Exodus tiger moth, 200 per detachment
> > Exodus salamander, 150 per detachment
> > Exodus dragon fly, 175 per detachment
> > Exodus mage chief, 150 per card
> > Exodus war cheif, 150 per card
> > Exodus temple guard, 50 per card
> > Exodus stagadon, 300 per model
> >
> > Overall most exodus had a reduction of 50 points per detachment. Most
> > dracon units remain the same.
> >
> > The above units are ONLY exodus units. Can NOT be used by necrons.
> >
> > True slann, these units CAN be used by BOTH necron and exodus
> > Gravguard, 250 per detachment, 750 per company. The reduction of range
> > and to hit number lowered this.
> > Spawnguards 200 per detachment, 600 per company
> > Tadpole mech, no change 300 per detachment, but company card should be
> > 600 since all other armies get free commander
> > Frog mech, 400 per detachment, 800 for company, same as above.
> > Bullfrog, 500 per detachment, support only.
> > Vanguard, 400 points, special card only
> > Great magus 150 per card
> > Mage in tadpole, 300 per model
> > Mage in frog, 400 per model
> > Mage in bull frog, 500 per model
> > Time mage, 500 per model
> >
> > These may all be used by BOTH sides
> >
> > Titans
> >
> > I know it has been said that the exodus should not have these, but these
> > are really true slann units NOT exodus units, shouldn't they be brought
> > to wherever they support? I think they should be shared units, at least
> > the smaller mechs.
> >
> > I think I covered everything.
> >
> > Peter
> >
> >
> >
> >
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> >
> >
> > To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
> >
>
>
>
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Received on Tue Feb 13 2001 - 07:12:19 UTC

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