RE: [NetEpic ML] Emperors children

From: Karlsen Rune <rune.karlsen_at_...>
Date: Thu, 15 Mar 2001 14:53:02 +0100

Yes, this is fine by me :)

Rune

> -----Original Message-----
> From: Trygve Bj�rnstad [mailto:trygve_at_...]
> Sent: 15. mars 2001 14:40
> To: netepic_at_yahoogroups.com
> Subject: RE: [NetEpic ML] Emperors children
>
>
> Meaning that they've got whatever basic stats, they have +2
> vs daemonic
> creatures and they have immunity to NON-physical psychic
> powers (as the
> Collar). Nothing more, nothing less, ok?
>
> Trygve
>
> > -----Original Message-----
> > From: Karlsen Rune [mailto:rune.karlsen_at_...]
> > Sent: 15. mars 2001 14:37
> > To: 'netepic_at_yahoogroups.com'
> > Subject: RE: [NetEpic ML] Emperors children
> >
> >
> > I also agree to this. The psychic collar equivalent would
> be the easiest,
> > and leave no room for misinterpretation. And, as you say, the cost
> > would stay the same.
> >
> > Rune
> > -----Original Message-----
> > From: Trygve Bj�rnstad [mailto:trygve_at_...]
> > Sent: 15. mars 2001 14:29
> > To: netepic_at_yahoogroups.com
> > Subject: RE: [NetEpic ML] Emperors children
> >
> >
> > I agree to number one, but giving them psychic close combat
> makes them too
> > powerful and we're back in the old "Slann is cheese" discussion...
> >
> > Trygve
> >
> > -----Original Message-----
> > From: peter ramos [mailto:ramospeter_at_...]
> > Sent: 15. mars 2001 14:30
> > To: netepic_at_yahoogroups.com
> > Subject: RE: [NetEpic ML] Emperors children
> >
> >
> >
> > Hi!
> >
> > Lets see if we can get some finality on this issue. The
> problems with the
> > current definition and description is:
> >
> > 1. There is no definition of an "aura"
> >
> > 2. Its too dififcult and counter intuitive to guess which
> are and are not
> > "auras".
> >
> > We want the Kroxigors to be a anti-chaos units, heres how
> using rules we
> > already have that are clear:
> >
> > 1. Give it either a psy-save of 4+ or just give it a power
> > analogous to the
> > collar of khorne and render them immune to psychic powers
> (my preference).
> >
> > 2. As with other units with psychic close combat attacks,
> demons killed in
> > close combat with the warp claw are dead, no card revivial.
> >
> > As for the cost, 150 is okay, because flashhounds are
> immune to psychics,
> > move faster and have a lower CAF and are worth 100 points. The
> > higher CAF in
> > my estimation is worth another 50 points, because after all
> they dont
> > teleort or come with vehicles.
> >
> > Opinions?
> >
> > Peter
> >
> >
> >
> > >From: Karlsen Rune
> >
> > >Reply-To: netepic_at_yahoogroups.com
> > >To: "'netepic_at_yahoogroups.com'"
> > >Subject: RE: [NetEpic ML] Emperors children
> > >Date: Thu, 15 Mar 2001 14:09:50 +0100
> > >
> > >The EC has the Lure of Slaanesh. This is a chaos reward
> > >card, not an aura. Its a one shot power, non-physical
> > >psychic power and does not work when engaged in CC.
> > >
> > >Rune
> > >
> > > > -----Original Message-----
> > > > From: Hellreich [mailto:helreich_at_...]
> > > > Sent: 15. mars 2001 15:01
> > > > To: netepic_at_yahoogroups.com
> > > > Subject: Re: [NetEpic ML] Emperors children
> > > >
> > > >
> > > > Thats not the way I know the rule. It is an arua so if you
> > > > had them in CC
> > > > then the unit that is fighting them could not be effected.
> > > > but, if you had
> > > > an unmoved unit within say 10cm of this CC then that unmoved
> > > > unit could be
> > > > effected. This is an arua it is always on, no matterif
> they moved or
> > > > fighting in CC. The point is if your unit has moved or not,
> > > > not what the EC
> > > > are doing.
> > > > ----- Original Message -----
> > > > From: "Karlsen Rune"
> > > > To:
> > > > Sent: Thursday, March 15, 2001 12:53 AM
> > > > Subject: RE: [NetEpic ML] Emperors children
> > > >
> > > >
> > > > > If ALL the EC's are engaged in CC, they cannot
> > > > > use their power, period :) Same goes for all
> > > > > psychic powers which aren't CC oriented in
> > > > > nature.
> > > > >
> > > > > Rune
> > > > >
> > > > > > -----Original Message-----
> > > > > > From: Trygve Bj�rnstad [mailto:trygve_at_...]
> > > > > > Sent: 15. mars 2001 09:38
> > > > > > To: netepic_at_yahoogroups.com
> > > > > > Subject: RE: [NetEpic ML] Emperors children
> > > > > >
> > > > > >
> > > > > > If the Emperor's Children are engaged in CC by some unit,
> > > > > > that unit must
> > > > > > have moved that turn, and is therefore not a valid taget...
> > > > > >
> > > > > > Trygve
> > > > > >
> > > > > > > -----Original Message-----
> > > > > > > From: Eivind Borgeteien
> [mailto:eivind.borgeteien_at_...]
> > > > > > > Sent: 14. mars 2001 17:00
> > > > > > > To: netepic_at_yahoogroups.com
> > > > > > > Subject: Re: [NetEpic ML] Emperors children
> > > > > > >
> > > > > > >
> > > > > > > Hi
> > > > > > >
> > > > > > > Sometime back I posted a question regarding this. We
> > > > there agreed
> > > > > > > that chaos
> > > > > > > rewards was a psychic power and that psychic powers could
> > > > > > not be cast when
> > > > > > > the caster(s) is involved in CC, unless the nature of the
> > > > > > power is CC
> > > > > > > related.
> > > > > > >
> > > > > > > Eivind
> > > > > > > ----- Original Message -----
> > > > > > > From:
> > > > > > > To:
> > > > > > > Sent: Wednesday, March 14, 2001 4:14 PM
> > > > > > > Subject: Re: [NetEpic ML] Emperors children
> > > > > > >
> > > > > > >
> > > > > > > > Hi!
> > > > > > > >
> > > > > > > > Why couldn't they? It's not a shooting attack, its a
> > > > > > chaos card. As
> > > > > > > > long as the instructions on the card dont prohibit it
> > > > > > being cast in
> > > > > > > > close combat I dont see why it can't.
> > > > > > > >
> > > > > > > > Peter
> > > > > > > >
> > > > > > > >
> > > > > > > > --- In netepic_at_y..., Karlsen Rune wrote:
> > > > > > > > > Im not sure i understood this?!?
> > > > > > > > >
> > > > > > > > > I was talking about engaging the Emperors children
> > > > > > > > > in CC so they wouldnt be able to use their
> > > > > > > > > special ability.
> > > > > > > >
> > > > > > > >
> > > > > > > >
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Received on Thu Mar 15 2001 - 13:53:02 UTC

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