Re: [NetEpic ML] Game comparisons

From: Sam Dale <epic_at_...>
Date: Fri, 20 Apr 2001 00:16:04 +0100

> Another is GZGs Stargrunt II. Individual troopers are removed as
casualties,
> but for firing the entire squad is assessed for total firepower plus any
> support weapons.

Did that end up playable? In my first week of uni (6 years ago), I got to
play in a playtest game. We played for 2-3 hours with one casualty. Many
many suppressions on squads advancing onto prepared positions with little
cover, but only one kill. 'We're gamers goddamit. We want to kill
something...'

Cheers,

Sammy Chaos. Barprop of Slaanesh and Bane of the Organised.
Received on Thu Apr 19 2001 - 23:16:04 UTC

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