Sorry, thought you were refering to mole companies. A termite is a single detachemnt therefore you roll once for the whole group.
--->Phuuu! You almost had me there, dont do it again!
:-))
How about the lascannons, is it one or two on each termite? Isays two in the unit description but one in the summary.
Eivind
Eivind
----- Original Message -----
From: Peter Ramos
To: netepic_at_yahoogroups.com
Sent: Saturday, June 02, 2001 7:43 PM
Subject: Re: Sv: Re: [NetEpic ML] Shock attack guns
Hi!
In case of mole companies, each one is a detachment so they roll for scatter individually.
Peter
eivind.borgeteien_at_... wrote:
So what you are saying is that when using termites you have to risk that your detachment comes so badly out of coherency that they must spend the rest of the game comming into coherency?I can understand that you roll once for each tunneller with a mole-company as each mole carries one detachment, but using the same rules on termites makes them totally useless.Are you completely sure on this?Eivind
Fra: primarch_at_...: 2001/06/01 Fri PM 12:18:05 CESTTil: netepic_at_yahoogroups.comEmne: Re: [NetEpic ML] Shock attack gunsHi!You scatter once for each tunneler in the company.Peter--- In netepic_at_y..., nils.saugen_at_s... wrote:
This discussion aros after I left. the target cannot shoot if it is
pinned
by the snotlings, since the Colossus cannot be pinned by the
snotlings it
may fire freely.A secon question though. Termites breaking through the surface,
should you
roll scatter for each one or just for the first in a detachment?Nils-----Original Message-----From: eivind.borgeteien_at_c... [mailto:eivind.borgeteien_at_c...]Sent: 1. juni 2001 10:23To: netepic_at_y...Subject: [NetEpic ML] Shock attack gunsSensitivity: ConfidentialHiWe played a rather amusing game of netepic last night where the
little guys
faced their all time favourite army, orks.The ork-player is quite a novice in this game so Nils helped him out
some,
but the squats won non the less. As always, some question turns up. the rules for shock attack guns
say:
"HIT + Other = Fight close combat with target. Roll 2 D6 for the
Snotling
close combat score, target makes normal combat roll (2 D6+CAF)."This is OK, but further it says:"If target wins it cannot shoot for the rest of the turn."This must surely be if the target can be pinned by infantry? It
seems unfair
that a Collosus should loose all its shots to a rampaging
snotling...
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Received on Tue Jun 05 2001 - 19:54:31 UTC