RE: Sv: RE: [NetEpic ML] Optional Squat Unit

From: Trygve Bj�rnstad <trygve_at_...>
Date: Thu, 7 Jun 2001 14:38:28 +0200

Hi,

Shouldn't the high break point also affect the cost of the unit?

Trygve

> -----Original Message-----
> From: primarch_at_... [mailto:primarch@...]
> Sent: 7. juni 2001 14:30
> To: netepic_at_yahoogroups.com
> Subject: Re: Sv: RE: [NetEpic ML] Optional Squat Unit
>
>
> Hi!
>
> This has precedent in epic already. The spirit host company in the
> eldar list is only broken when the command unit dies, virtually 100%.
> If you do this remember to raise the VP total appropriately as per
> other squat cards.
>
> Peter
>
>
> --- In netepic_at_y..., <eivind.borgeteien_at_c...> wrote:
> > Hi!
> > Glad you liked the unit!
> >
> > I have also made a "standard" robot company comprising of
> >
> > 3 robot detachments (5 robots)
> > BP 15
> > VP 3
> > Points 300
> >
> > Would this bee a too cheesy unit with the 100% breakpoint?
> > What do you think?
> >
> > Eivind
> > >
> > > Fra: jyrki.saari_at_n...
> > > Dato: 2001/06/07 Thu AM 08:54:05 CEST
> > > Til: netepic_at_y...
> > > Emne: RE: [NetEpic ML] Optional Squat Unit
> > >
> > > I love this! Fits extremely well with the Squat fluff; I think
> robots would
> > > be excellent tunnel fighters and that's just the kind of thing
> Squats would
> > > have.
> > >
> > >
> > > Jyrki Saari
> > >
> > > -There is no such thing as free lunch because eating takes time
> and time is
> > > money.
> > >
> > >
> > > [snipped a good unit]
> > >
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> > >
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> > >
> > >
>
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>
>
Received on Thu Jun 07 2001 - 12:38:28 UTC

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