Re: [Epic] Deathwing Detachment 3

From: Thomas Lee Denney <seether_at_...>
Date: Sun, 03 Aug 1997 10:50:58 -0500

At 04:41 PM 7/31/97 -0700, you wrote:
>At 05:12 PM 7/31/97 -0500, you wrote:
>>Here's is v3.o. I think this is good. Some of you might still disagree,
>>but just start at the begining and read thought the entire description and
>>see what you think. The is the Copy I'd like to post on my web page for
>>all the world to see, so let me know what you think.
>>
>>
>>DEATHWING DETACHMENT
>>Command
>>You must choose a commander
>> 1 Detachment HQ (See notes) .. +25 points
>>Up to 1 Master of Deathwing . .. +28 points
>>Consists of 1 Terminator unit (Hero, Deathwing)
>>
>>Extra cost to:
>> Mount in a Land Raider... +35 points
>>
>>
>>Main Force
>>Choose up to 10 squads from following list.
>>
>>Deathwing Terminator squad . .+22 points
>>Consists of 1 Space Marine unit (Save, Deathwing)
>>
>>Extra cost to: Mount in a Land Raider ... +35 points
>>
>>
>>
>>Up to 1 Space Marine Librarian +38 points
>>Consists of 1 Terminator unit (Psyker, Hero, Deathwing)
>>
>>Extra cost to: Mount in a Land Raider... +35 points
>>
>>Support
>>Make up to 5 choices from the following list, but you may not exceed the
>>number of choices made on the main force list.
>>
>>Space Marine Dreadnought . . . +27 points
>>
>>Notes: Any unit that is part of the detachment can be assigned as the
>>detachment HQ, subject to the detachment�s chain of command. If the
>>original HQ is eliminated the next unit below on the chain of command
>>becomes the new HQ.
>>
>> Chain of command: Master of Deathwing> Librarian> Terminator> Any other
>>unit.
>>
>>
>>Deathwing: As described in Codex: Angels of Death Members are immune to
>>the effects of psychology. Members of the Deathwing are know for their
>>unwillingness to back down in the face of horror. To represent this the
>>Deathwing special ability allows detachment members to auto-pass ALL
>>leadership tests, and remove 1D6 Blast Markers (Note the difference from
>>the normal 1D6-1).
>>
>>You may include as many Deathwing detachments in your army as you wish.
>>However, you should note that the Deathwing is just a single company and
>>can muster a maximum of 20 units, not including command section (i.e.:
>>Deathwing Master and Librarian), Land Raiders, or support units. No matter
>>how many Deathwing detachments you have there can only be 1 Master of the
>>Deathwing. Each detachment, however, is allowed to take a Librarian. If
>>you do have other Deathwing detachments just follow the chain of command to
>>see who is in control of each detachment.
>>
>>
>>
> Nice summary. Clearly thought out and trying for good game balance.
>
> Some questions: If all the Termies got wiped, but LRs or Dreads were left,
>would they have the bonus as well?

No, because they are not listed as having the DEATHWING ability

> In a campaign, would this detach. suffer from lack of qualified
>reinforcements?

Good question.

> Does a Dark Angels Chapter Master (Sup. Com.), and presumably his
>bodyquard, get this ability?(Nasty combo: rerolls and auto-pass. <shudder>)

Yes, but it's only one stand.

> If, somehow, a DA character is the last unit standing in a detachment,
>does he gain the bonus?

Yes.

> Should ALL DA leader types (anyone with HERO) be more expensive?

Not unless your giving them some special ability.

>
> I play Chaos myself, it's all academic to me. I have noticed, though, that
>sound tactics and superior firepower are more likely to carry a battle than
>special abilities. That doesn't mean I'd Like to meet a force made up
>entirely of Space Wolves, but I trust in Khorne.
>
>Blood and souls, blood and souls...

Heretic!

>
>Nickles
Ravenwing Speeder Motto: Dark Angels don't die, we just go back to the
rock and regroup!

seether_at_...
Ezekiel- Grand Master of Librarians
Received on Sun Aug 03 1997 - 15:50:58 UTC

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