Re: [Epic] Green Skin/model questions

From: David Kraft <david.kraft_at_...>
Date: Thu, 16 Oct 1997 22:15:58 +0200

 Even though they have algea in theeir blood they can have a different
colour than green, as algea IIRC can be at least red, green and brown (at
least that's what I've been told). And looking at WD213 (I think) the GW
orks differ in brightness due to age at least.

/David

By becoming a monster one learns what it truly is to be human

----------
> Fr�n: COOK MATTHEW JOHN <PBS4661_at_...>
> Till: space-marine_at_...
> �mne: Re: [Epic] Green Skin/model questions
> Datum: den 16 oktober 1997 18:15
>
>
> > I always thought of them as being green because this is a GW game and
they
> > say outright that all Orks are green.
>
> Orks yes Orcs no, rember Black Orcs in Blood Bowl for instance. They
> are your minatures in the end paint them however you like. There's
> plenty of reasons Im sure you can come up with background for
> different colours its just Green is probably most commonly done. Ie
> radiation, extreme weather, lack of food meaning must eat other
> things, mutations by warp travel etc.
>
> > If you are worried about mixing a
> > consistent green for the Orks, don't be. That would give you variation
> > within a theme (kind of like humans have) and would look more cohesive.
> >
> > Max
> >
> > "Run, humans! Run for your sweaty lives! Run till you hearts burst
and
> > your lungs collapse! You cannot run away from ME! Everything that is,
> > IS MINE!" --the dread Dormammu, Doctor Strange #9
> >
> My Orks are a bit to bright probably. I use goblin green for bases
> and terrain but then use putrid green for Ork skin.
> **********************************
> *** THE COOKIE MONSTER RETURNS ***
> **********************************
> AKA: Ghaz,Ghazgkull,Mat,Sparrow,Cookie,Walter Tatum,
> Alberto Giovanni,Damien Black
Received on Thu Oct 16 1997 - 20:15:58 UTC

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