Re: [Epic] Towing

From: J. Michael Looney <mlooney_at_...>
Date: Mon, 10 Nov 1997 16:57:54 -0600

Jon Nielsen wrote:

> > Elias Tiliakos wrote:
> >
> > > I have a question or two. In the vehicle section, buggies have the
> Tows
> > > Gunz ability. Does this mean that _only_ buggies can tow gunz now?
> > >
> >
> > No, it means that buggies can tow gunz, even though they don't have a
> > transport option, which in needed in theory to tow a gun.
>
> Can all vihicles(??) with "transport x" tow guns? What can my Eldar
> do? Can the support platforms be transported by a Falcon or Serpent,
> or must the walk by themselves?
> Where in the rule book does it say?

According to Rule Book Page 7, Guns are infantry. Back cover of Army book
says transport units carry X infantry units. Page 104 of battles book goes
on about what units might NOT be classed as infantry for transport
reasons. Artillery units are not mentioned in that rule. My reading of
the rules is that a Falcon can carry 1 support weapon, regardless, see
however my house rules below.

My house rules (which include the famous "how many Death Angels can dance
in a Land Raider" are as follows:

Transport:

The "Big Fella's" rule on page 104 of the Battle book is in use, meaning
that the following can not be transported

     Greater Deamons
     The Eldar Avatar
     Hive Tyrants
     Carnifexes

Any unit with Transport or Tunneller special power is rated to the number
of Basic infantry stands it can carry.

Several types of infantry stands are bigger than your run of the mill grunt
but are still mounted 5 per stand, which means that fewer units can be
carried per transport vehicle. The following infantry types use 2 (two)
transport slots.

     Space Marines Terminator Armor
     Ogryns

Several types of infantry are smaller than your run of the mill grunt but
are mounted 5 per stand The following infantry types use 1/2 of a
transport slot (i.e. a transport with a rating of 2 can carry 4 of these
units)

     Imperial Ratlings
     Gretchen
     Termagants

Any non-flyer vehicle with Transport (not Tunneller) may tow 1 "Towed
Artillery" piece. The artillery piece does not use one of the transport
slots, so a Rhino towing a "Support Weapon" may carry 2 units of Space
Marines. Flyers and Tunnellers carry all units internally so each
artillery piece uses 1 transport slot.

Towed Artillery:
     Imperial Support Weapons
     Ork "Big Gunz" (Not Pulsa Rocket)
     Eldar Support Platform

Ork Big Gunz may be towed by Buggies (to include War Tracks).

Units that are classed as infantry but are not mounted 5 per stand each use
1 transport slot per stand. (i.e. 2 Lictors fit in an Assault Spawn.)
See however "Big Fella's" rule.

The following non-infantry types may be transported using 2 slots per unit
transported

     Dreadnoughts (all races)
     Bikes (Imperial and Chaos)

Taken from:
 http://www.spellbooksoftware.com/e41K/Rules/ablity-changes.htm
Received on Mon Nov 10 1997 - 22:57:54 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:10:02 UTC