Re: [Epic] Back to the roots

From: Dirk Vormann <DVormann_at_...-duisburg.de>
Date: Tue, 20 Jan 1998 11:35:13 +0100 (MEZ)

> Can the new/Epic40k figures and bases be used with the old SM/TL rules ? I
> have the old rules (but I haven't read them yet), and I have spotted that
> you have a lot of different Battlewagons / War Buggies / Big Gunz. Does
> this have an impact on the figures of the current range ?
Different bases should pose no problem with TL rules.
For all the different Ork battlewagons you should have the original
models. There is a huge variety which is left out in E40k. You cannot
represent all the different Ork Tanks with new models alone.

DV


(Bug [tm]- Registered Trademark of (M)ultiple (S)klerose)


From "Mark Humphries (EUKFINC1PO)"
 <mhumphri_at_...> Tue Jan 20 03:58:32 1998
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From: "Mark Humphries (EUKFINC1PO)"
         <mhumphri_at_...>
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Subject: RE: [Epic] Infiltrators
Date: Tue, 20 Jan 1998 11:54:43 -0000
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Thanks for this, I apologise for bringing up an old topic but I have just
recently subscribed.

One more question however, if the Lictor's are so far in advance of the main
swarm ie 30cm to 60cm, and are then shot, where do the blast markers
accumulate?

> ----------
> From: Dirk Vormann[SMTP:DVormann_at_...-duisburg.de]
> Sent: 19 January 1998 10:33
> To: space-marine_at_...
> Subject: Re: [Epic] Infiltrators
>
>
> Remember: your units retreat UP TO 20 cm. Even 1 mm is legal as long as
> you do not end your move within 15 cm from an enemy.
> With infiltrators it is rather important to have initiative in the CC/FF
> phase.
>
>
> DV
>
>
> (Bug [tm]- Registered Trademark of (M)ultiple (S)klerose)
>

From "Mark Humphries (EUKFINC1PO)"
 <mhumphri_at_...> Tue Jan 20 04:00:09 1998
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From: "Mark Humphries (EUKFINC1PO)"
         <mhumphri_at_...>
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Subject: RE: [Epic] Q (without A)
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> ----------
> From: Dirk Vormann[SMTP:DVormann_at_...-duisburg.de]
> Sent: 19 January 1998 11:23
> To: space.marine mailing list
> Subject: [Epic] Q (without A)
>
> 1)Distortion Cannon against immobilised WE:
> Does the immobilised WE have a speed of 0 (automatic hit) or is the chance
> of hitting unchanged for immobilisation?
>I would say that chance is unchanged, as it is calculated on base
speed, not current speed.
> 2)WE with transport ability:
> wrecked WE: transported inf gets 50% chance as normal
> destroyed WE: infantry killed automatically or normal 50% chance?
>Infantry get 50% chance as normal but could be destroyed by war
egine explosion?


> DV
>
>
> (Bug [tm]- Registered Trademark of (M)ultiple (S)klerose)
>
Received on Thu Jan 01 1970 - 00:00:00 UTC

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