Re: [Epic] More Heretical Ideas

From: Thane Morgan <thane_at_...>
Date: Mon, 02 Mar 1998 21:52:22 -0700

Sauron Moridor wrote:
>
> Sauron1 writes; Thane; For the Tyranid spiders; I guess Anachrids would be
> OK?
>
> But isn't 250 points a little steep for a strictly CC unit. And I
> thought a tunneler ability at 1/2 speed would be appropriate.A termite moves
> at 15cm;
>
> Name; Arachnid
> Move 20cm/15cm Underground
> Save;4+
> CAF;+4
> Weapons; Acidic Bite
> Range;0
> Attack Dice; 0
> RTH; 0
> Targets Save; 0
> Special Notes; Instinct-Rampage Unit can tunnel as IG Termite with a 15cm
> move
> Size; Vehicle
>
> Ignores all terrain, except weird effects such as Lava and acid pools.
> Moves 1/2 speed through buildings. Climbs buildings with no movement
> penalty.
>
> Bought in units of 10 for 250 points
>
> sauron1_at_...'s a lot of fast CAF for 250. Sure, minotaurs are 10 for 250, but
they're 1/2 speed and lower armor. I based the stats as somewhere
between a lictor (40 points each) and a carnifex (50 points). Not as big
a CAF as a carnifex, but more maneuverable. However, they are
technically your baby and I surely will never get to use them, so do as
you like with them.

I've never seen tunneling used effectively; by the time they get
anywhere, the game's practically over. The faster speed may make it ok,
though. The only other option is staying under an objective where you
can't be shot but can still be threatening.

Thane
Received on Tue Mar 03 1998 - 04:52:22 UTC

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