Re: [Epic] Final Liberation Almost For Free (OT)

From: Thane Morgan <thane_at_...>
Date: Fri, 21 Aug 1998 16:45:17 -0600

Stephen Sheldon wrote:

> > Real time games are mostly about how big of a force you can build while
> > defending you base. I got really tired of them; the difference between Total
> > Anighilation and Dune2 is the graphics. The only worthwhile one are those that
> > don't have unit building during the battle; what you start with is what you
> > get. Turn Based still lets you think more tactically than these games, though.
> > Play X-com Apocalypse in real time and turn based, and see which one makes you
> > think more.
> >
> Thane thane thane;
> You are being a little too general here, Dune2 and TA are similar in
> that they are both resource managment RTS games, the similarity ends
> there, TA you have resource rates, and can build multiple units, with no
> placement restrictions and the whole thing is true 3d. Really your
> generalisation is like saying Wolfenstein3d is like Descent or Quake...
>
> Steve
>
> The tactics and strategies in Dune 2 are the same as those in TA. You build a
> defensive base, you stay alive while building a swarm, then you overrun the enemy.
> The units are superficially different, the recources are superficially different,
> but it all comes down to the same game, whether playing Dune 2, Total
> Anighilation, Warcraft, or any other. Myth, X-com Apocalypse, Dark Omens, etc. are
> superior, because they can force you to go on the offensive before you're ready,
> and often you have nothing to defend.

Thane
Received on Fri Aug 21 1998 - 22:45:17 UTC

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