Re: [Epic] Re: Fliers & time

From: <StarFox567_at_...>
Date: Sat, 12 Sep 1998 13:11:22 EDT

In a message dated 98-09-12 03:53:51 EDT, you write:
<< Actually since the turns to scale in Epic are all of 12 sec long all the
> >
> > refule rule represents is teh time it takes to get positioned for
> > another pass
> > :)
> >
> > > Where did you get that number? Considering an assault phase is
> > > supposed
> > > to represent an entire game of 40k, I think you may be incorrect.
> >
> > Me too, think of the speed of Khorne's cute little puppies, on march
> > orders, if the movement phase only lasted 12 secs!
> >
> > - Beller -
> > Faithful servant of the Hive Mind
>
> Lets see, roughly 1 foot per mm (tac marine = 7'). 450 mm = 450 feet =
150
> yards. Seems pretty reasonable to me; a dog can run 150 yards in 12 sec
> easily. A man would be running 66 yards in 12 sec, which is also pretty
> reasonable.
>
> Thane
 
 I hate the blow the bubble but whoever started this simply scaled time as
well
 as space. The Scale is 1/300 approx and therefore a 1 hour long turn (in
real
 time scales down to 12 secs. (which is 1/300 of an hour).
  A#

I think I may have started it - my point was that EPIC is distorted in its
ground(distance) vs time dimension so to argue about real world physical
constraints like the time takes to refuel a flyer is kind of pointless.

Kevin
 
 
Received on Sat Sep 12 1998 - 17:11:22 UTC

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