Re: [Epic] FIREPOWER Follow Up question

From: Thane Morgan <thane_at_...>
Date: Sat, 19 Sep 1998 15:54:30 -0600

Greg Lane wrote:

> Thane Morgan wrote:
>
> > > One of my friends asked me to get the clarification for just the reason you mention Thane. I
> > > trusst Andrew has quoted the the text correctly.
> > >
> > > My friend suggests he will never place his Hydra's or FirePrisms on "!" orders again, but rather
> > > arrange them to provide anti-air protection using the 30 and 45 cm snap fire rule outlined
> > > here. He feels like 3 Hydras can kill a lot more Ork Fighta Bomaz using 2 or 3 snap fires per
> > > unit than he can with 3 Flak shots per detachment. And, my Doomwings and Firelords are shaking
> > > in their revetments over the prospect of every Imperial and many Eldar detachments having one
> > > Flak gun in it ready to pick them off with snap fire up to 30 or 45 cm away ... WOW, talk about
> > > air cover. Good thing interception happens off board, so at least I can intercept without
> > > eating flak all day!
> > >
> > > All air power units with less than 30 cm range should be terrified!!
> > >
> > > Greg
> >
> > I know flak was underpowered, but this seems to swing too far the other way. Did they increase the
> > points for the flak units, or reduce the points for flyers? Because I can't think of any flyers with
> > a range greater than 30 cm. My poor 160 point gargoyle unit can only expect to have one survivor
> > from 40 points of ork flakwagons.
> >
> > Thane
>
> Yeah, we discussed the poor Gargoyles ... they will have to land a goodly distance away and then walk
> in for them to even be valuable as Ground Assault troops.
>
> And, the Imperium already has this ability to have such long distance Artillery barrages. The best
> ways to deal with them was landing drop pods or Air Power ... now, the Imperium can put some Hydras
> around and concentrate a few inside of a 15 CM circle of artillery units, creating a very 'hard' spot
> for air units or drop detachments to attack ... even a mass of 20 Fighta Bommerz would be wiped out ...
> 3 Hydras on snap fire seems to create a probablility of all the FB's being knocked from the sky ...
> maybe a litle too much power for the Flack now!?!?!?

I hadn't even considered my pods. Sounds like a total lack of playtesting, unless each flack weapon is 100
points!

Thane
Received on Sat Sep 19 1998 - 21:54:30 UTC

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