Re: [Epic] Heretical Idea!
I do understand the problem with this new rule. I suspect, as someone said, it has been
released without playtesting thoroughly. But I can't really be categoric either as I have yet
to play a game with it "in play." What do you about allowing aircraft to come in every turn
instead of alternate. Would this alter the balance a little - assuming you had enough weight
of airpower to swamp the board. (Well "swamp" is probably too strong a word but you know what
I mean.
A#
Greg Lane wrote:
> Well, with a 4x8 table it would be much more difficult. But with 4 ft entry side, 150+
> cms., you should be playing around 2700 to 3000 pts per side and at that rate, there coud
> definitely be enough flak on the board to create a fairly all encompasing no flyu zone.
>
> Two approaches: (or use a combination of the two!)
> 1. With one or two Flak in each of several detachments spread across the table, you need
> about 2-3 flak per 30 cm or around 12+ flak units to create a very nasty umbrella over the
> table from edge to edge, covering about 45 cm deep, if you stagger the flak as you move.
> 2. Using the 3 flak units per vulnerable detachment approach previously described, you can
> absolutely protect 4 main detachments and probably provide reasonable cover to a few other
> detachments under their umbrella ... if these four detachments are spread across the table,
> you would also get a nice no fly zone pretty much everywhere that mattered.
>
> Once folks learn to do this, why would you spend a bunch of points on air units for a
> battle, given the limited impact they ahve withn 4 or 5 turns already?
>
> Greg
>
> >
> >
> > A#
> >
Received on Tue Sep 22 1998 - 17:30:06 UTC
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