>Doomweavers are decent artillery. If you recall, I am one of the few who
>have sung their praises. That being said, the Squats have a LOT of indirect
>fire besides just the goliaths. Point for point, I think the DWs could hang
>with Goliaths, but the Eldar will be out gunned with indirect fire.
True enough. Forgot about those other interlopers.
Re: Spirit Hosters
>If they are "supposedly worthless", then they aren't >_actually_ worthless,
>and it's not a waste of firepower. I just don't see a slow moving spirit
>host covering enough terrain to be dangerous to a slow moving Squat force.
>The distance just isn't closed quickly enough.
I usually use them as a close in FF base. Annoying to the enemy, very
annoying to the enemy, yet killing them is not worth victory points.
Re: Cannons of Khorne
>>Lose a Titan to that nasty -4 save mod, and you'll stop laughing at them.
>>I did. Those things, while unpredictable, have the potential to be the
>>killing blow against a Titan of any army quite easily. That unlimited
>>range is kinda nice too.
>3 shots/turn and a 1/6 chance of blowing themselves up. in an average game
>they will break themselves without any help. Not only that, but that random
>BP thing gives them a fair chance to be flargin useless if they don't
>spontaneously combust. Give me the Doom Mortars any day.
Yeah, but nothing quite knocks down a building like a Cannon of Khorne.
That -4 is pretty nasty. Means that I don't get in buildings against Chaos
much. Between Magnus and the Cannons those things are death traps.
>He is decent for a GD (I said he was good), but I don't think he is the
>best. I would put both the Keeper of Secrets and the Lord of Change above
>him.
Yeah, I like all three. (decent of course meaning you never see a game
where he isn't around :P)
>Temp
Mike the Liu
Received on Fri May 02 1997 - 20:34:27 UTC
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