Re: [Epic] Fun in Wargaming.

From: Timothy J. Kilgore <tkilgore_at_...>
Date: Tue, 22 Apr 1997 18:53:37 -0400 (EDT)

At 04:28 PM 4/22/97 -0500, you wrote:
>> Amen to that. The problem is finding new players who are more concerned
>> with having fun than winning. I mostly play to have fun. Sometimes to win,
>> mostly to have great time. I just wish that all other players had the same
>> asperations. <Sigh>
>
>Actually, nothing kills the fun of a game for me faster than an opponent
>who doesn't play to win. After all, if I beat him what have I accomplished?
>I want my opponent to come at me with everything he's got and I want him
>to expect me to do the same. (Unless he's a newbie just learning. Then
>I'll take it easy, point out things he could do better, etc.)
>
>Cheese is another matter. If you've broken the intent of the game so
>severly that your opponent can't win then the game isn't much fun either.
>Consider the following scenario: I get 12 seven stand IG detachments
>with no upgrades. You get two of the same detatchments. We fight on
>an open field. This isn't going to be much fun for you and it will be
>even less fun for me. If everyone looks at their respective armies with
>this example in mind and asks themselves, "Am I attempting to do the same
>thing; only with a little more 'flavor'" then everyone will have more
>fun.
>
>-Allen McCarley
>

I didn't say don't play to win. I was just saying play to have fun too.
Scenarios that allow for almost my entire force to get destroyed and I still
have a chance to win can be great fun. Yes you should play to win but not
without finess


                Timothy J. Kilgore
                tkilgore_at_...

You know Aerosmith is getting old when they start singing songs about thier
aching joints "Falling in Love is Hard on your Knees"
Received on Tue Apr 22 1997 - 22:53:37 UTC

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