Re: [Epic] The return of Looney Rants!
>Agreed. The only prob seems to be this Blast Markers on SHWs thing. But
>I
>can see more probs in future. For Example....
>
I thought that that problem had been cleared up and beat to death already?
>Consider 2 detachments. A Cult of Speed, 12 Battlewagons, 199 points.
>And Da Blitzboyz, 4 Stormboyz, 7 Nobz and a Warboss, about 187.
>
>Now place the CofS on March Orders, just behind the Blitzboyz on
>Assault, and see what happens.
>
>HINT: The Blitzboyz move 75cm in the normal move phase, then another
>20-30cm into combat... that's 8 units at 4 plus 4 at 3.
>
>You may lose the entire CofS of course (more vulnerable when marching),
>and they can't fire. But if the opponent is less than 90 cm away, any
>survivors can add to the firefight, if their is one.
Couple of weaknesses here.
what happens when your opponent prep bombardments the CoS?
Does the other guy have a screen of troops in front to slow you down in the
assault phase? And nothin says he has to shoot the cult of speed. He
might plaster the boyz or both.
THis is a tactical problem though. Not a problem with a single unit/wpn
being a game breaker. The tactical problem can be dealt with tacticaly
instead of countering with cheesey units.
That Chuk Guy
>
Received on Thu May 08 1997 - 11:35:30 UTC
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: Tue Oct 22 2019 - 13:09:26 UTC