Re: [Epic] Re:Trolls n Minotaurs
Mark A Shieh wrote:
>
[Plague Tower]
> The Tower isn't quite as slow as it seems. Since it's a War
> Engine, it has an effective 20cm move each turn,
And normal non-calvary, non-jumppack daemons can go
30cm each turn on assault orders (they have no guns, so there's
no sense in putting them on a normal move).
> and can shoot each
> turn while doing so. Not that this makes it great, but I never
> thought it was great to begin with.
Heretic! =) I think the primary reason I liked it is
that it allowed me more Nurgle minions without having to take
a GUO. Of course, that sort of thing doesn't matter anymore...
> Also, if it has kept its ability to keep half of its troops
> alive when it dies, then it makes an even better GD transport, as that
> gives them a total of 3 saves to avoid destruction when it is
> destroyed.
Unfortunately, it hasn't. It also lost the boarding
bonus. And it can only carry 8 stands now instead of 11.
> Any GDs that make it to the conflict will have no BMs on them.
Hmmmm.... well that's not a bad idea. For GUOs, anyway.
Bloodthirsters & LoCs are so fast on foot that it would be a waste
to stick them in there.
Scott
shupes_at_...
Received on Tue May 20 1997 - 15:24:50 UTC
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: Tue Oct 22 2019 - 13:09:29 UTC