Re: [Epic] roolzboyz: close combat weapons and holofields

From: Francois Bruntz <fbruntz_at_...>
Date: Tue, 29 Jul 1997 00:04:05 PDT

You wrote :

>>The holofield saves against everything.
>
>Not precisely true. Holofield impart a "a 2+ saving throw against
>any and all HITS they take, rather like a unit with a save." (page
>65 of the Battles book, my emphasis).

I read, in the French version, "any and all HITS they take, EVEN IN
CLOSE COMBAT..." or something like this...

> The point that is being
>debated is that the auto-destroy is not a hit.

Of course but you need a HIT to cause the auto-destroy.

> As a matter of fact,
>a titan does not need to score a hit at all to destroy with a CC
>weapon;

Sorry but I can't see how you can destroy a titan with a CC weapon
without striking him...
I see where's the problem, we don't have the same definition for a
HIT.
For me, a HIT (a "touche" in French) is something which causes damage
to a unit.
For example :
        A Land Raider targets a Falcon (for example :), you will roll
2x1D6 and for each 4+ the falcon will suffer a HIT.
        An other example is an assault space marine squad in close
combat with a guardian squad, the marines just have won the combat
and have to make a 3+ to make a HIT against the guardians and the
guardians have to make a 5+ to make a HIT against the marines.

This is a HIT for me.



Francois Bruntz
Apprenti MIAGE (Universite Paris XII - IBM France)

Please visit my Epic page :
http://www.geocities.com/TimesSquare/Dungeon/2370/


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Received on Tue Jul 29 1997 - 07:04:05 UTC

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