[NetEpic ML] Re: Heresy things

From: Peter Ramos <pramos_at_...>
Date: Mon, 01 Nov 1999 18:55:48 +0000

Hi!

Go to Ken's webpage at:

http://home.earthlink.net/~tzeentch666/index.htm

You'll need acrobat reader with you can download. If not e-mail me directly for
a copy in word. In any event I'll put you on my update list so you can get the
updated copies.

Peter

"Stef�n Flego, Kerfistj�ri TMD" wrote:

> Were can I get a copy of those rules Heresy ect.
>
> Thanks in advance
>
> Stefan Flego
>
> -----Original Message-----
> From: Tzeentch [mailto:tzeentch666_at_...]
> Sent: 1. n�vember 1999 15:17
> To: netepic_at_egroups.com
> Subject: [NetEpic ML] Re: Heresy things
>
> <grumble> Still don't like it, but can accept what currently exists. I'd
> rather not make it possible at ALL for a gretchin to kill a Rhino with
> shotguns and blackpowder weapons. That's why I still strongly suggest that
> the rule be made a skill, so that it can be differentiated.
>
> Hmm, Chaos is SOOOO different through the various editions it's not even
> funny. Realms of Chaos is a LOT different from the 2ndEd Codex and that is a
> LOT different from the 40K3 Codex...
>
> I say we can all make lists and if we want, later we can combine them or
> keep them separate. Chaos is funny that way - it's perfectly logical to have
> multiple Chaos lists...
>
> I need to get my Chaos books back but I'll start on a stand-in Codex
> sometime soon.
>
> Kenneth
>
> > Well, Tzeentch (AKA Kenneth) bitched a bit about the anti-armour fire
> > rule.....well here goes:
> >
> > 1: Grethchin suffer (I think) a fat -2 to penetration allready so if using
> > anti-armour they would be at -4. In other words, for a suicide bomber
> > gretchin to knock out a rhino (the lowest armour in the game) he would
> have
> > to roll a 10. No big unbalancing problem IMHO
> >
> > 2: Commissars with boltpistols also represent the commissars trusty 4 men
> > that make up the stand. They would undoubtedly carry ktrak grenades,
> meltas
> > and other anti-armour stuff. Also, in reality troops carry oneshot missile
> > launchers to bust tanks
> >
> > 3: What about Kenneth doing the daemonic army list. It will propably be a
> > bit like the old realm of chaos stuff. i have never really studied all the
> > weird daemon engines too closely. Then I will do the "rebels and
> renegades"
> > codex which will contain rebel imperial guard, deviant mutants and similar
> > cult stuff.
> >
> > Just maker sure that you limit the amount of marines and cultists when
> > writing the list.
> >
> > Is this okay with you Kenneth???
> >
> > See ya all in a better place (with more time for Epic)
> >
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Received on Mon Nov 01 1999 - 18:55:48 UTC

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