[NetEpic ML] Re: Combat Engineers

From: Weasel Fierce <septimus__at_...>
Date: Thu, 11 Nov 1999 23:21:58 PST

>From: "Tzeentch" <tzeentch666_at_...>
>Reply-To: netepic_at_egroups.com
>To: <netepic_at_egroups.com>
>Subject: [NetEpic ML] Re: Combat Engineers
>Date: Thu, 11 Nov 1999 17:24:40 -0800
>
>Because combat engineers do their job mainly before the battle even starts
>(thats what the siege rules simulate). Not to mention combat engineers
>don't
>exist in 40K ;)
>
>And it seems silly to have rules for battlefield engineers when you could
>say most battles are over in a very short span of time (maybe an hour at
>most). We already push it with the medic and techmarine rules...
>
>If you want to write up some rules we'de be happy to see them though.
>
>Ken
>
>
>
>
> > Why is there not any avaliable options for combat engineers? After all,
> > there were such distinctions amongst engineer units during WWII.
> >

Perhaps we could do a kind of epic skrimish???? Or would this be more in the
lines of the Heresy game????



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Received on Fri Nov 12 1999 - 07:21:58 UTC

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