[NetEpic ML] Re: R: Thunderhawks

From: Peter Ramos <pramos_at_...>
Date: Sun, 14 Nov 1999 10:22:14 +0000


Very true. Unfortunately GW left the door open when they created the game to
bring allies and chaos to use some Imperial equipment, all this without any

The list of allowed chaos equipment was voted on by the original members of
thenet epic list and passed without a hitch.

I would suggest (as i always do) to not use or ban whatever equipment you think
a particular army shouldn't use or playtest it yourself to see the actual
results for you.

One thing is very clear to me, netepic seems to need another revision, where
everything is open to debate once again. I beleive this is what we will tackle
in the uipcoming new year.

It will be a major task but there are 180+ people on this list and sounds like
many are interrested in such a project.

If there is interest..well now the time to express it so the ground work may be

Note that the revision will be total, if the majority feels whole rules need be
changed we will do it. if a whole different game comes out so be it. I suggest
everyone start to accumulate all those ideas that you have swirling around in
your heads, it will be very intereting to see.


Brian Evans wrote:

> I agree with you 100%, James. It seems like most players are either jealous
> of their enemies' list or unhappy with their own list. It wasn't an
> accident that each army has its own strengths and weaknesses.
> Chess is an example of a game with both sides starting with exactly the same
> units.......
> Brian A. Evans
> ----- Original Message -----
> From: James Beadle <james_beadle_at_...>
> To: <netepic_at_egroups.com>
> Sent: Friday, November 12, 1999 9:11 PM
> Subject: [NetEpic ML] Re: R: Thunderhawks
> I do seem to recall saying in my first message that you could justify the
> use of equipment from one list being used by another if you decided to
> try... also that doing so was a matter of personal tastes. Insofar as
> modifying the rules is concerned you could change the rules as much as you
> want... put Warhammer fantasy pegasus wings on a Titian and make rules for
> it to fly for that matter...
> Within the scope of the game rules as presented, I still maintain that
> you create a "lottery in the hat" atmosphere when you allow units to cross
> the battle lines. House rules are fine, however when you are playing Joe
> from across town whom you have just met, or in a tournament environment
> where people don't know each other from Adam and Eve, consistency is
> essential, and the only "fair" way to play.
> House rules means that you are going to play what makes sense to you,
> which is great, but when talking about the rules in general, I stand by my
> original opinion.
> -----Original Message-----
> From: Marvin Zepkowski [mailto:skizepkowski_at_...]
> Sent: Friday, November 12, 1999 9:27 AM
> To: netepic_at_egroups.com
> Subject: [NetEpic ML] Re: R: Thunderhawks
> Let's be serious, if one army can have it others will
> be able to come up with it. HOUSE RULES is the key.
> I've played epic since it came out with armies growing
> larger and more complex. Many of my Cornell and Ithaca
> College friends helped design house rules to make
> changes that gave a wider berth to all armies within
> the confines of the original rules which WD managed to
> change periodically anyway. We always had a group so
> we would write up a prospective rule then vote on it
> add it to the house rules once passed. The
> modifications we made were easily incorporated into
> the game. ie. change the t-hawk shots to more closly
> follow chaos weaps. It is my feeling that it will not
> change the game dramtically and can add to the
> excitement.
> Zoade, Game master Candor Guild.
> --- James Beadle <james_beadle_at_...> wrote:
> > It strikes me that the various army lists each
> > have thier own special
> > units that balance them out against the special
> > units of other lists, and
> > make that particular army different in flavor and
> > tatics. If you allow those
> > special units to be used by another army you are
> > sacrificing that balance,
> > and that special flavor for a more generic mix.
> > As has already been said, its all a personal
> > opinion, however I would
> > rather see the lists used as presented rather than
> > mixing the units up into
> > a mishmash of take what you want armies.
> > Thunderhawks are Space Marine
> > Units, not Chaos units. It would be easy to justify
> > any army using almost
> > any unit, but is that ultimatly desirable and good
> > for the game?
> >
> > James
> >
> >
> >
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Received on Sun Nov 14 1999 - 10:22:14 UTC

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