Hi!
I'd wait and see what models GW releases on their supposed DE army, if
they don't release much of nopt to our licking then we'll look around.
Peter
eivind.borgeteien_at_... wrote:
> I like the idea, but does anyone have any idea for a model?
>
> Maybe the necron spaceships for BFG could do, but I havent seen them
> "live" so i dont know the size of them. The design is cool though...
>
> Eivind
> >
> > Fra: Peter Ramos <primarch_at_...>
> > Dato: 2001/09/06 Thu PM 06:12:58 CEST
> > Til: netepic_at_yahoogroups.com
> > Emne: Re: [NetEpic ML] idea for a Dark Eldar vehicle
> >
> > Hi!
> >
> > Cool! I think this vehicle is a great addition, because it allows the
> > Dark Eldar player to make strategies concerning getting VP's. The
> > capturing of slaves is not easy, but adds an aextra dimension to the
> > game since the DE player can "steal" a win in a close game by capturing
> > some stray units.
> >
> > Send a copy to Tom for e-zine inclusion.
> >
> > I should recommence the DE discussions this weekend.
> >
> > Peter
> >
> > jyrki.saari_at_... wrote:
> >
> > > Enslaver
> > >
> > > Enslaver is a diabolical vehicle used by the Dark Eldar to capture
> slaves.
> > > Like all DE vehicles it is fiendishly fast although weakly
> armored. The
> > > Enslaver is armed with net throwers which fire a net of psychoactive
> > > wraithcrystal fibres. The net is relatively thin but very strong, and
> > > contains a psychic charge which renders anybody caught inside totally
> > > inactive without causing them any physical harm. The Enslaver then
> > > moves to
> > > the netted victims and hauls them inside to be transported away.
> > >
> > > The net thrower fires an individual web template (the Doomweaver
> > > template).
> > > Take one template and place it over the intended target anywhere
> > > within LOS
> > > and range. Roll a scatter die and if you roll an arrow the template
> > > scatters
> > > 1D6 cm. Place the template number-side up in the location indicated
> > > with the
> > > number one printed on it towards the firing model the attack. The
> > > other two
> > > templates are placed joining the original template on a random edge
> > > (determined by rolling a 2D6)- if you roll the same edge twice the
> second
> > > template is wasted. Anything under the template is hit on 4+.
> Since the
> > > net's charge is psychic, only psychic saving throws apply. The net
> > > itself is
> > > material, however, so it can't be nullified by psychic powers. The
> net is
> > > effective only against infantry. Place any stands hit upside down.
> > > When the
> > > Enslaver moves within 6cm it captures any affected stands. The
> Dark Eldar
> > > player receives VP for them as per the capture rules.
> > >
> > >
> > > Move: 35cm
> > > Save: 4+
> > > CAF: +1
> > > Weapons:
> > >
> > > Net Thrower
> > > range 50cm
> > > attack dice: template
> > > to-hit: special
> > > Save mod: special
> > >
> > > Splinter rifles:
> > > range 15cm
> > > attack dice: 3
> > > to-hit: 6+
> > > Save mod: 0
> > >
> > > Notes: Skimmer, special rules.
> > >
> > > Comments? This probably won't be too effective but a nice unit for
> added
> > > army character. And no, this has not been playtested in any way.
> > >
> > >
> > > Jyrki Saari
> > >
> > > -There is no such thing as free lunch because eating takes time and
> > > time is
> > > money.
> > >
> > >
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> > > Height:
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> > >
> > > Weight:
> > > lbs. kg.
> > >
> > >
> > >
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> >
> >
> >
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Received on Fri Sep 07 2001 - 10:13:01 UTC