I like the idea, but does anyone have any idea for a model?
Maybe the necron spaceships for BFG could do, but I havent seen them "live" so i dont know the size of them. The design is cool though...
Eivind
>
> Fra: Peter Ramos <primarch_at_...>
> Dato: 2001/09/06 Thu PM 06:12:58 CEST
> Til: netepic_at_yahoogroups.com
> Emne: Re: [NetEpic ML] idea for a Dark Eldar vehicle
>
> Hi!
>
> Cool! I think this vehicle is a great addition, because it allows the
> Dark Eldar player to make strategies concerning getting VP's. The
> capturing of slaves is not easy, but adds an aextra dimension to the
> game since the DE player can "steal" a win in a close game by capturing
> some stray units.
>
> Send a copy to Tom for e-zine inclusion.
>
> I should recommence the DE discussions this weekend.
>
> Peter
>
> jyrki.saari_at_... wrote:
>
> > Enslaver
> >
> > Enslaver is a diabolical vehicle used by the Dark Eldar to capture slaves.
> > Like all DE vehicles it is fiendishly fast although weakly armored. The
> > Enslaver is armed with net throwers which fire a net of psychoactive
> > wraithcrystal fibres. The net is relatively thin but very strong, and
> > contains a psychic charge which renders anybody caught inside totally
> > inactive without causing them any physical harm. The Enslaver then
> > moves to
> > the netted victims and hauls them inside to be transported away.
> >
> > The net thrower fires an individual web template (the Doomweaver
> > template).
> > Take one template and place it over the intended target anywhere
> > within LOS
> > and range. Roll a scatter die and if you roll an arrow the template
> > scatters
> > 1D6 cm. Place the template number-side up in the location indicated
> > with the
> > number one printed on it towards the firing model the attack. The
> > other two
> > templates are placed joining the original template on a random edge
> > (determined by rolling a 2D6)- if you roll the same edge twice the second
> > template is wasted. Anything under the template is hit on 4+. Since the
> > net's charge is psychic, only psychic saving throws apply. The net
> > itself is
> > material, however, so it can't be nullified by psychic powers. The net is
> > effective only against infantry. Place any stands hit upside down.
> > When the
> > Enslaver moves within 6cm it captures any affected stands. The Dark Eldar
> > player receives VP for them as per the capture rules.
> >
> >
> > Move: 35cm
> > Save: 4+
> > CAF: +1
> > Weapons:
> >
> > Net Thrower
> > range 50cm
> > attack dice: template
> > to-hit: special
> > Save mod: special
> >
> > Splinter rifles:
> > range 15cm
> > attack dice: 3
> > to-hit: 6+
> > Save mod: 0
> >
> > Notes: Skimmer, special rules.
> >
> > Comments? This probably won't be too effective but a nice unit for added
> > army character. And no, this has not been playtested in any way.
> >
> >
> > Jyrki Saari
> >
> > -There is no such thing as free lunch because eating takes time and
> > time is
> > money.
> >
> >
> > Yahoo! Groups Sponsor
> > ADVERTISEMENT
> > You can, too! Start here...
> >
> > Height:
> > ft in
> >
> > Weight:
> > lbs. kg.
> >
> >
> >
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> >
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>
>
>
>
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Received on Fri Sep 07 2001 - 05:56:17 UTC