Drop Pods

From: <nils.saugen_at_...>
Date: Mon, 26 Nov 2001 10:41:50 +0100

Hi,

There has been some debate amongst a few of our players on how to best deal
with the rules regarding the use of droppods. I've tried to summerize how we
think it should be done.

Comments please!

* First the Droppod player lands all his droppod minis according to the
rules.
* Then the opposing player selects the ones that he wishes to fire at.
Remove destroyed pods.
* Then check for any casualities from pods that landed on enemy/friendly
minis.
* Then check to see wich pods open.
* Units disembark on their given orders. Units wich have base contact with
enemy stands and on charge orders are considered to be in cc with the enemy.
Other troops move as normal in the movement fase according to initiative.

Special note on deathwind pods.
These are designed to clear the landingground before the actual assault.
They deliver explosive charges and are in fact dropbombs. These should be
detonated when checking for casualities from pods landing on enemy units.
Just disregard any other pods (However, not other deathwindpods) within the
blast radius.

Nils

    
Received on Mon Nov 26 2001 - 09:41:50 UTC

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