Careful, we don't want to start a flame war :)
-----Original Message-----
From: markconz [mailto:markconz_at_...]
Sent: 11 February 2002 10:41
To: netepic_at_yahoogroups.com
Subject: Re: [NetEpic ML] Regarding Epic40K- Armageddon Playtest
--- In netepic_at_y..., "Peter Ramos" <primarch_at_c...> wrote:
> Hi!
>
> Its a shame that there si no real way of knowing. This is one of
those questions that I always carry with me. It's only when members
speak up when it gets at least partially answered.
>
> You gotta wonder....
>
> Peter
>
>
> > I know around 6 people in my playing circle who play NetEpic but
I am the
> > only one on the mailing list so it is potentially much more
popular than
> > it
> > appears by the statistics.
> >
> > Tom.
> >
> > -->Same here as with Tom. I play with 3-4 people, but am the
only one on
> > the ML. NetEpic probably has a much larger appeal than can be
accurately
> > measured by the ML, or even by Web hits, as there are people like
me, who
> > have it all (for NetEpic at least), and freely share it amongst
their
> > group. Not a bad job really.
> >
> > Josh R
> >
> > "No matter where you go, there you are." B.Bonzai
Remember that not all 300 subscribers to list this list are players
of net-epic! I suspect there are many like myself who just lurk here
to keep an eye on all you damn heretics :) ... and pick up some cool
rule or miniatures ideas now and again.
I for one have no desire to return to the turgid shooting duels of
editions before E40k (the One True Game). Why resolve firing of 3
tanks at a time when you could resolve the fire of an entire company
in the same time? Why have several dice rolls to resolve hitting and
armour effects when it can all be rationalised into a single die
roll? Why issue orders to platoons when you should be issuing them
to whole companies? The name of the game is Epic not Squad Leader.
Space Marine reminds me too much of those old moderns and ww2 rules
where u had to roll to spot a target, then roll to hit, then roll to
penetrate, then make individual morale tests for tiny little sections
of your force... uh! no thanks...
Also a number of 'realism' factors annoyed me about Space Marine...
Why do you always have to kill something to affect morale, and why
can troops move even under heavy fire?! I'm not sure if net-epic
addresses these mind u. Also the play balance and character of
armies in E40k (with a few exceptions) appeals to me a lot more in
E40k than it did in space marine. Eg. Eldar really capture the feel
of a swift deadly, but brittle rapier that needs to choose when and
where it strikes with care... hit and fade. Beats the old eldar 'tie
things up with aspects and bikes and shoot them from a distance' of
the previous editon.
The changes Jervis is proposing sound to me like they still leave
good macro level mechanics and game play, but add more 'realism' if
that is the right word for a science fantasy game... Weapons
specialised against either infantry or armour (something that bugged
me more in theory than practice about E40k), and the flanking rules
which is not something that I had considered much. Also the unit
activation system sounds interesting, if we could do away with order
counters/dice I would be very happy.
I do agree with comments made here about the sort of audience Epic
appeals to. I and many other historical gamers cruised into Epic,
especially when E40k was released, in spite of enormous difficulties
because of the crappy release schedules and marketing... we do not
play other GW games, though BFG and warmaster have their appeal...
I also agree that the netepic list is a very pleasant bunch of
people, as is the epic list... In fact I have remarked on other lists
that if they want to see an example of netiquette with never a flame
in sight they should join the epic list... totally seriously.
Anyway looks like the soul of epic is up for grabs... the die is
cast, hats are in the ring :) Maybe its time I and others told
Jervis that we do actually like much of his E40k mechanics! Gotta
stop u netepic guys sticking in rules giving gretchin stands 3 attack
types including a 'pet squig attack' and the like ;)
Markco
P.S. I have shown netepic to a fair number of people over the last
couple of years so I'm not all bad... :) Look foward to jousting
with u guys anyway...
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Received on Mon Feb 11 2002 - 19:36:13 UTC