Sv: RE: [NetEpic ML] more questions :)

From: <rune.karlsen6_at_...>
Date: Sun, 7 Apr 2002 10:14:19 +0200

Hi,

all i know is that i never play these units because they
aren't worth their points. Even if you add the price of
a mage to the price of a mech, you're paying much more.
I can easily make som suggestions for the Slann Mage and
Time Mage outside their mechs (and they won't be cheesy
either :)

Rune

>
> Fra: "Peter Ramos" <primarch_at_...>
> Dato: 2002/04/07 Sun AM 03:08:47 CEST
> Til: <netepic_at_yahoogroups.com>
> Emne: RE: [NetEpic ML] more questions :)
>
> Hi!
>
> You can't?! We'll have to remedy that. There should be a separate slann
> mage unit.
>
> As for the rest, we've been down this beaten path a lot in the last
> years. No doubt your buddies will show up soon with their reasons why
> the prices should stand. Conversely if they agree with you (after all I
> do recognize you, Eivind and others have tested the slann more than
> anyone else), then I'll go with it. Playtest speaks louder than reason.
> Granted most of my experience is with Necron (which don't seem to be a
> problem any more) so perhaps the slann are overpriced. But like I said
> if the "Nordic connection" agrees with your points then you got me as
> well.
>
> I foresee many things as far as revision, hopefully the second "slann
> wars" wont be one of them <grin>
>
> Peter
>
> -----Original Message-----
> From: Rune Karlsen [mailto:rune.karlsen6_at_...]
> Sent: Saturday, April 06, 2002 8:11 PM
> To: netepic_at_yahoogroups.com
> Subject: [NetEpic ML] more questions :)
>
> Hi,
>
> more mindnumbing questions :)
>
> Why cant the Slann Mage be bought without a mech? And the prices don't
> seem fair either.
> You can buy the Great Magus for 150 and 3 Tadpole mechs cost 300 (100 a
> piece). Why does
> a Slann mage in a tadpole then cost 300? Shouldnt that be more like 200?
> Actually, it should be
> less, since you dont get 2 units when you buy the slann mage in a mech,
> you simply replace his
> save with the save of the mech and give him some other weaponry. Plus,
> he can't cost more
> than the Great Magus without his mech, which means a Slann mage should
> be around 100 points.
> If you upgrade his tadpole mech to a Frog, you pay 100 extra,
> but the support card upgrade costs 33 per mech. If you upgrade him
> further to a Bull frog, you pay
> 200 extra, but again, the support card upgrade costs 66 per mech. Do the
> math, he simply costs 3
> times as much to upgrade as other mechs. I've only fielded this mage a
> few times, due to the extreme cost
> , and that was when we used the infamous 1.0 rules. As if the cost
> wasn't enough,
> since he doesnt exist as other than a mech, you have to purchase at
> least a support card of other mechs
> to place close by him, or he is an obvious target amongst infantry and
> vehicles. So, if you field him without other mechs, and
> want him to survive for more than 2 minutes, you have to put him in a
> bull frog mech at a mere 500 (remember,
> this is also a special card). Now, for 500 points as a special card,
> other armies can buy some pretty
> nifty stuff! Please, the cost has got to go down and be relative to the
> other mech prices. Also, the mage
> has got to be able to be bought separate from a mech (with some
> different powers maybe?).
> I think we've gone a bit overboard on some of the Slann prices. They
> aren't all that great, and they shouldn't
> cost more simply cause they're Slann units. Equal stats should have
> similar costs, depending on army
> structure of course. As i see it, the Slann Mage in a mech should cost
> 150 for the tadpole version, 175 for the
> medium version, and 200 for the heavy version. I think these prices are
> fair, considering they're upgrades, AND
> you have to buy other mechs as well or lose your mage to a barrage of
> fire almost before you've placed
> him on the table.
> And while im on the subject, i'd also like to mention the Slann Time
> Mech. There aren't any mech upgrades here,
> it simply costs 500 for a heavy mech version. Now, the Time Stasis beam
> or whatever its called is the same power
> as an Eldar Warlock has (he costs 125 points, and has other powers as
> well). The Slann Time mech has only
> this one power. Lets for arguments sake say that the Slann Time mage
> outside his mech would cost 100 points since
> he has only one power. That means his upgrade to a heavy mech costs 400.
> Either the Heavy mechs should cost
> 1200 for 3, or this is also seriously overpriced. The same also goes for
> this unit when it comes to buying support
> mechs. I think a fair price for this unit would be 200, same as a Slann
> Mage in a heavy mech. I also think that
> the Time Mage should be able to exist without his mech (perhaps his ass
> is welded to the seat, or maybe he's
> gotten so fat he can't get out of it anymore? ;). If so, he should get
> some additional Time based powers.
> True Slann company cards are very expensive, so True Slann special cards
> are very rare, maybe you only have
> one in a 3k game. With the overpriced mech mages, i choose to bring the
> Great Magus every time. Do you realize
> there are only 4 True Slann company cards, but 9! True Slann special
> cards if you count the 3 versions of the
> Slann mage mech? More company cards are definately needed, or maybe the
> rules on army composition are too strict?
>
> A long rant as usual :)
>
> Rune
>
>
>
>
>
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[ Attachment content not displayed ] Received on Sun Apr 07 2002 - 08:14:19 UTC

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