RE: RE: [NetEpic ML] Re: more questions :)

From: Peter Ramos <primarch_at_...>
Date: Tue, 9 Apr 2002 08:17:45 -0400

Hi!

Also, remember we need to increase the prices on praetorians, it's a
well known fact they are grossly underpriced. So the leviathan should be
your test subject, since it should cost 500 points. It SHOULD lose
against the colossus since that unit should cost around 700 points. SO
its not much of a question of it not being worth 500 points, its that
your test subjects are grossly underpriced.

Also, in case of the super heavies, a combination of the "see warp gate"
power and firing from behind (with the additional -2 to the armor saves)
should make quick work of them. In battle in open ground favors the unit
with more dice to fire, part of the slanns defense is to warp jump
around cover to close the gap and either fire from the side or rear to
gain the benefit of weaker armor.

Peter

-----Original Message-----
From: Rune Karlsen [mailto:rune.karlsen6_at_...]
Sent: Tuesday, April 09, 2002 6:21 AM
To: netepic_at_yahoogroups.com
Subject: Re: RE: [NetEpic ML] Re: more questions :)

I did a battle between a company of 3 shadowswords as well (they also
cost
500).
The SMM lasted either 1 or 2 rounds, and generally killed one SS, or
damaged
two.
That Volcano Cannon is lethal :)

Rune
----- Original Message -----
From: "Rune Karlsen" <rune.karlsen6_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Tuesday, April 09, 2002 11:37 AM
Subject: Re: RE: [NetEpic ML] Re: more questions :)


> Hi,
>
> Ive done a mock battle between a Slann Mage in Mech(SMM) and a
Colossus(C)
> (they're the
> same price and both special cards). I've assumed they're at 75cms
range,
and
> only firing at eachother.
> Now, the SMM usually manages to get a nullify missile in, which
reduces
the
> C's chances to hit,
> and usually takes down either one or two shields per turn (of which
half
are
> regen'ed). So, for the
> SMM to get in a shot, it takes it about 6 turns to get the C's shields
down.
> By that time the SMM
> is toast. It may survive a few rounds (i even got it to last 4 rounds
one
> time) due to its warp shield
> and 1+ save, but it's no match for the C's. I do recognize the fact
that
> head-on testing isnt always the
> best way to test units. The SMM has some other powers as well, which
can
be
> used to help other
> Mechs warpjump and such. But, it just doesnt have anywhere near the
> resiliency or firepower that
> the C's has, and is a piece of cake to wipe out in close combat (which
is
> easily done if you have to
> use the SMM offensively, since no other armies have so few
detachments.
> Eventually, you have to
> move the SMM, and then it has to stay put and take it). So, in
conclusion
:
> This unit costs 500.
> It is a mage in a heavy mech. A mage would cost about 150, and a heavy
mech
> costs 167 points.
> Reason dictates that it shouldn't cost more than the two combined, it
should
> probably cost less,
> given that it is one unit, not two.
>
> The Time Mage really has to be tested in combat, since its a do or
dont
> unit.
>
> Rune
>
> ----- Original Message -----
> From: "Peter Ramos" <primarch_at_...>
> To: <netepic_at_yahoogroups.com>
> Sent: Monday, April 08, 2002 5:29 PM
> Subject: RE: RE: [NetEpic ML] Re: more questions :)
>
>
> > Hi!
> >
> > Yes. Please playtest them, that more than anything will be the final
> > arbiter.
> >
> > I think I'll make a little mock battle of the weekend a slann mage
mech
> > versus a Colossus or leviathan, see how effective it is.
> >
> > Peter
> >
> > Peter
> >
> >
> > Yes, i agree completely. Its just that some people hear the
> > word "Slann", and they immediately go into fetal position.
> > I will gladly playtest the Slann mage in a mech and the time
> > mage in a mech at 500 points a pop, just to prove that they
> > are a waste of points. Hey, lets test a 500 point Slann Mage
> > in a mech against a Leviathan or Colossus, they're about
> > the same cost. That'd be fun ;)
> >
> > Rune
> >
> >
> >
> >
> >
> >
> > To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
> >
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> >
> >
>
>
>
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Received on Tue Apr 09 2002 - 12:17:45 UTC

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