>we could implement a compromise here. What about allowing certain unit
>types
>the option to escape
>from CC, but the opposing unit gets a free attack at half CAF or something?
>Maybe the escaping
>unit could roll just 2d6 (representing the fact that they are running, and
>cant fight properly), while
>the opposing unit rolls 1d6+CAF?(representing the fact that they are
>fighting, but can't adjust to the enemy's
>retreat fast enough?). Just a suggestion, but as an AD&D player, im used to
>the enemy
>getting a free attack if i turn my back and run :)
Go play Vampire my friend :)
I dont like this option...not only does it add complexity which, in this
case, we dont really need.
But it would also seriously affect tactics
Weasel
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Received on Tue Apr 23 2002 - 00:03:36 UTC