Hi,
Logically speaking yes! However this opens for quite some cheesy ploys
against armies like the imperial guard. You could easily target their
commanders thus rendering the rest of the army immobile and on advance fire!
The rules are good as they are, leave them be! OR make sure that loosing
commanders has an effect on all armies not only orks and ig!!!!
Nils
-----Original Message-----
From: rune.karlsen6_at_... [mailto:rune.karlsen6_at_chello.no]
Sent: 24. april 2002 10:03
To: netepic_at_yahoogroups.com
Subject: Re: RE: [NetEpic ML] Re: [v5.0] Core Rules Part II
Hi,
I don't know about you, but im gettin out my crayons!
Stickfigures will do, wont they? ;)
Seriously though, i think examples are better than drawings,
since they are quicker to make, and are just as good if
carefully worded. Besides, who's gonna make all the drawings?
Allthough my skills with crayons were legendary in kindergarden,
im not sure i can live up to the expectations again. Better to
rest on my laurels :)
I agree that it should be possible to target HQ units in open terrain. If
they're out in the open without backup, you deserve
to lose them.
Rune
>
> Fra: Albert Farré Benet <cibernyam_at_...>
> Dato: 2002/04/24 Wed AM 01:26:00 CEST
> Til: <netepic_at_yahoogroups.com>
> Emne: Re: RE: [NetEpic ML] Re: [v5.0] Core Rules Part II
>
> Hi,
>
> That's the way we've always played, and for me should be left this way.
>
> I would also add that we allow to allocate fire dice to HQ units if ALL
closest units in that direction are also fired upon. Here's an example:
>
> 6 SM devastator stands (12 attack dice) on a building have a Troll
detachment at 50 cm just in front of them, a Chaos HQ unit at 5 cm just
behind the trolls (55cm) and 10 blood letters at 40 cm left (quite distant
from the trolls). Following strictly the rules you cannot shoot the HQ
because you have non-HQ units closer. The way we play we consider logical
and "common sense" (TM) to allocate 2 dice at each Troll stand plus 2 to
the HQ. For the same reason, it's nonsense forcing the allocation of ALL
dice against only one detachment. If the Devastatators fired on the
Bloodletters, how would they distinguish one bloodletter from one
"detatchment" from the others (even when mixed)?
>
> If the detachment fires at once (announmce ALL shots, then solve them) the
HQ targetting has to take that into account, or those cheesy tactics of
leaving the last fearless gretchin in front of the Nobz so they cannot be
targetted, appear.
>
> Albert
>
> ----- Original Message -----
> From: Weasel Fierce
> To: netepic_at_yahoogroups.com
> Sent: Tuesday, April 23, 2002 6:19 PM
> Subject: RE: RE: [NetEpic ML] Re: [v5.0] Core Rules Part II
>
>
>
>
>
> >
> >I'd leave the system as is, but if someone can make a WORKABLE
alternate
> >than it gets in as optional.
>
> Honestly...I think that when selecting a detachment..all fire should be
> allocated BEFORE any attack dice are rolled. Reflecting the platoon
> commander telling the guys where to shoot..
>
> otherwise its...
>
> "squad 1..shoot at the orks there...darn you missed..squad 2..shoot at
the
> orks there...darn you missed. squad 3..
> *the scene continues for an hour untill all the troops have fired and
the
> orks have fallen asleep*
>
>
>
> Weasel
>
>
>
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Received on Wed Apr 24 2002 - 08:08:51 UTC